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  1. #141
    Player
    Genz's Avatar
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    Mar 2011
    Posts
    1,037
    Character
    Genz Kawakami
    World
    Louisoix
    Main Class
    White Mage Lv 100
    I don't know if it's been mentioned yet, but some weeks ago, the devs said there was no plan to change the rule that forbids to invite players in the party while engaged in a fight. With the removal of the exclusivity-claiming system, I'm not sure to see the reason of keeping this rule. Are there any changes planned?
    (0)

  2. #142
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    Well, this thread has turned me off the game pretty harshly for the foreseeable future if Bayohne's post from Yoshi is correct.

    Do you guys really think people won't just dual-box their way up? The idea that the rank 50 is sacrificing their time is bogus, because players and RMT can operate numerous characters at a time. This system is going to take away any sense of achievement that character progression brings if you're leaving it as you say.

    Secondly, it sounds like the overworld is taking a backseat pretty majorly to instances in the future. This is really disappointing for me, I absolutely hate WoW's system of all instanced content, the world feels dead and pointless, you might as well be sitting in a lobby waiting for the next game. I was hoping we were getting a good balance between some overworld bosses and things to do whilst also having the instances there as an option, not a necessity.
    In my opinion, instance runs should be special, not something you grind. That's a terrible archaic design that's dying pretty fast when it comes to other new games coming out, rather than the 10 year old ones that seem to be being used as benchmarks.

    Anyways, rant off.
    (11)

  3. #143
    Player
    Kaida's Avatar
    Join Date
    Jun 2011
    Location
    Minsa
    Posts
    106
    Character
    Kaida Kanzaki
    World
    Ragnarok
    Main Class
    Machinist Lv 90
    news players to the game will be boned if they don't know anyone way to go!
    (1)

  4. #144
    Player

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    Mar 2011
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    Limsa Lominsa
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    146
    well maybe to when level caps are raised to combat powerleveling we'll just see astronomically higher exp requirements and level cap quests to make it to further levels lol.
    (0)

  5. #145
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    OMG another end of the world thread! This is going to end up like other things that were supposedly going to make this game easier or make this game more "horrible", it'll be implemented, people won't mind as much or maybe ask tweak a few things, and that's it. Life will go on and within a day or two no one will care anymore.
    (5)

  6. #146
    Player

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    Mar 2011
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    Limsa Lominsa
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    146
    Quote Originally Posted by yukikaze_yanagi View Post
    if you wanna pay for PL it's a your problem. Also, in almost every game there's a way to PL, so people PL. FFXI had a claiming sistem when nobody could touch the mob after been claimed, and PL existed. People will figure out a method to PL if they have the choise, not much to argue.
    Btw, stating PL will be possible, don't mean it's required to exp

    And also, it's still better of legalized RMT made in blizzard *coff coff*
    Yep i did alot of PL parties in FFXI with a character selling player that would have me set up the parties for free PLing lol and then met a friend who SMN burned so i did that alot and then abyssea lol thats when i quit. it was there in FFXI so all it is now with this new claim system is just easier. I look foward to the new system and what they do with it.
    (0)
    Last edited by DonMega; 08-31-2011 at 09:13 PM.

  7. #147
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    I'm not convinced that powerleveling will actually be a safer, more efficient method of gaining XP than partying. It all depends on these "other" party and combat features.
    • XP cap for enemy level difference.
    • Chain bonus for defeating enemies.
    • Linked enemy reinforcements.
    • Link bonus for defeating enemies.

    From how it is described, linked enemy reinforcements are only called at the time the the character initiates the attack, and only once. Also ...
    The number of enemies that will be called upon will be based on the comparison of the strength of the party that initiated the attack (or was detected by the enemy) and the strength of the enemy itself.
    So if you're a solo level 1 character fighting a level 10 enemy, it's not likely to call for linked reinforcements to deal with you. So your link bonus for the encounter will be 0 XP.

    A party of eight level 2 characters against that same level 10 enemy would likely cause it to call reinforcements ... that the party is then able to defeat for XP and then get bonus linked XP based on the number of links.

    It depends on the numbers, I guess.
    (6)

  8. #148
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Sorel View Post
    I'm not convinced that powerleveling will actually be a safer, more efficient method of gaining XP than partying. It all depends on these "other" party and combat features.

    • XP cap for enemy level difference.
    • Chain bonus for defeating enemies.
    • Linked enemy reinforcements.
    • Link bonus for defeating enemies.


    From how it is described, linked enemy reinforcements are only called at the time the the character initiates the attack, and only once. Also ...

    So if you're a solo level 1 character fighting a level 10 enemy, it's not likely to call for linked reinforcements to deal with you. So your link bonus for the encounter will be 0 XP.

    A party of eight level 2 characters against that same level 10 enemy would likely cause it to call reinforcements ... that the party is then able to defeat for XP and then get bonus linked XP based on the number of links.

    It depends on the numbers, I guess.
    Good post, people are only looking at one piece of the puzzle, like with the crafting changes. Only when the materia post was made is when the crafting changes made more sense. All they see is "OMG PLing", when there could be other features that are much faster than "PLing" such as the link bonus and chain bonus, which may not be possible without parties. If people see that it's better work in a PT and get these nifty bonuses instead of having one R50 kill all their enemies for them then they're more likely to PT.
    (2)
    Last edited by Sonic_the_Hedgehog; 08-31-2011 at 08:50 PM. Reason: corrected "in parties" to "without parties"

  9. #149
    Player
    AkiSajuu's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Taru Zilla
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    Not sure this has been mentioned, but in current system you can already PL if you have a r50 character and it can just kill mobs and you get SP by not even touching the mob.
    From what Ive been reading in the upcoming system the person who gets PL'd need to touch the mob first, after it can be killed by a high ranked character. So basically you cant just go afk and magically get to highest rank in no time.
    (2)

  10. #150
    Player
    Murugan's Avatar
    Join Date
    Jul 2011
    Posts
    1,297
    Character
    Murugan Raj
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AkiSajuu View Post
    Not sure this has been mentioned, but in current system you can already PL if you have a r50 character and it can just kill mobs and you get SP by not even touching the mob.
    From what Ive been reading in the upcoming system the person who gets PL'd need to touch the mob first, after it can be killed by a high ranked character. So basically you cant just go afk and magically get to highest rank in no time.
    You can't get to highest rank in no time period because there is the 10 level xp cap. Sure a powerleveled character can do this quicker maybe, but a full party or just DD heavy party can already practically instant kill group xp mobs for full XP. Hopefully in 1.19 and 1.2 the slower battles they were talking about come into play. Even when being power leveled in XI there was some pace to the battle (when I played at least) that made it an effort (for someone at least).
    (0)

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