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  1. #1
    Player
    Dioptase's Avatar
    Join Date
    Apr 2014
    Location
    Limsa-lominsa
    Posts
    49
    Character
    Dioptase Fortuna
    World
    Sargatanas
    Main Class
    Gladiator Lv 60

    summoner dps how to do it

    I've been gearing smn lately and enjoying it however I'm not sure about the way to open. From what I have seen on reddit this is the opener
    Pot. Of int + raging strikes
    Bio II, miasma, bio
    fester
    (While walking to the enemy) miasma II + contagion
    Swift cast shadow flare
    Ruin II + rouse
    RuinII + spur
    Fester +enkindle followed by ruin spam
    This how I understand smn should open their priority. Because from what I see we don't have a solid rotation, we have a series of priority management. However what I'm not sure about is how the AoE priority goes. Any comments or help would be appreciated.
    (1)

  2. #2
    Player
    Dioptase's Avatar
    Join Date
    Apr 2014
    Location
    Limsa-lominsa
    Posts
    49
    Character
    Dioptase Fortuna
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Ohh I forgot to add potent poison potion into that.
    (0)

  3. #3
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    When I used to main my smn I would always use that same way of opening except I would recast all dots minus miasma 2 right before raging strikes falls off , then contagion just to really make sure I had that set of buffed dots up as long as I possibly could.

    Idk if that was really the best way but that's how I always do it when I pop raging strikes.
    (0)

  4. #4
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    AOE (Garuda)

    Bio2, Miasma, Bio, Contagion Bane. Swift Shadow Flare. Run in Miasma II. Blizz II spam.
    Rouse + Aerial Slash
    (Apply buffs/ Fester where applicable - this gives time for adds to be gathered before casting SF)

    Single Target (Ifrit)

    Precast Shadow Flare, RS, Bio, Miasma, Bio2, Ruin 2, Fester
    Apply Bio before RS falls off and squeeze in another Fester
    (Always use RS just before refreshing Bio to always get two buffed sets and save Aetherflow if it can be used during RS)

    ---------------------------------------------------------

    If you always want to go big on the opener (INT Pots + PPP) then Garuda is your best choice for that, especially if you have a NIN and they open with Trick attack.

    Shadow Flare in place before boss pull. As nice as a buffed SF is, it's not more than an additional buffed Ruin + SF already in place.


    Sprint, RS, Bio (Run in + AA), INT Pot, Rouse/Spur, Miasma, Bio2, Ruin2, Fester, Enkindle, Miasma II, PPP, Ruin II, Ruin etc Bio + Fester before RS falls off + Contagion - Once Garuda's buffs wear off you can swift cast Ifrit.
    (This allows Garuda to take advantage of Foes on the opener and gives time for the Blunt/Slash resist to be set up for Ifrit before casting him out - Garuda + Foes = Ifrit without Slash/Blunt Debuffs up)
    (1)
    Last edited by Judge_Xero; 03-08-2015 at 04:50 AM.

  5. #5
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Judge_Xero View Post
    Once Garuda's buffs wear off you can swift cast Ifrit.
    I think using rouse + spur + enkindle with garuda instead ifrit probably already make you lose more damage than what you gain from rs + x pot + contagion. I would not say using garuda make any stronger opener.
    (0)

  6. #6
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Sunako View Post
    I think using rouse + spur + enkindle with garuda instead ifrit probably already make you lose more damage than what you gain from rs + x pot + contagion. I would not say using garuda make any stronger opener.
    Honestly on speed runs I use garuda's enkindle because I honestly don't know the range of Ifrit Inferno vs Garuda. I can also follow up with R+S Aerial Slash right after. Also another tip is asking to use caster LB on speed run trash mobs. I'm finding this makes the run go a lot faster and smoother. But yes, on a boss fight i'll use Ifrit's Enkindle over Garuda because it's a little stronger.
    (0)

  7. #7
    Player
    Dioptase's Avatar
    Join Date
    Apr 2014
    Location
    Limsa-lominsa
    Posts
    49
    Character
    Dioptase Fortuna
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    i had not thought to use ifrit after the foes to increase damage
    (0)

  8. #8
    Player
    Orrias's Avatar
    Join Date
    Feb 2014
    Posts
    153
    Character
    Tinee Person
    World
    Cerberus
    Main Class
    Thaumaturge Lv 20




    Openers only vary with when people prefer to use Rouse/Spur (e.g. pre-pull or just after Bio> Miasma > Bio II), but you opener can change as well if you're party is using a pull macro (i.e. Shadowflare placed at least 5 seconds before the actual pull is iniated), or the boss is stationary, meaning you have to swiftcast Shadowflare toward the end of your opening rotation.




    [BOSS ENCOUNTER OPENERS]



    w/ a pull macro:

    Pre-cast Shadowflare > Raging Strikes > HQ X-pot of INT> Bio II > Miasma > Bio > (wait a moment for Bio to register on you target/ sprint to within melee range) > Fester > Miasma II* > HQ Potent Poison Pot* > Contagion > Ruin II > Spur > Rouse > Ruin II > Enkindle > Fester > Ruin spam & Book auto attacks**

    w/o a pull macro:

    Raging Strikes > HQ X-pot of INT> Bio II > Miasma > Bio > Swiftcast > Fester > Shadowflare > Miasma II* > HQ Potent Poison Pot* > Contagion > Ruin II > Spur > Rouse > Ruin II > Enkindle > Fester > Ruin spam & Book auto attacks**


    * You need to be within melee range and is only a slight dps increase.
    ** You also need to be within melee range and again is only a slight dps increase.


    {You may want to omit Miasma II, Poison pots, as well as auto attacking in melee range till you feel entirely comfortable with the rotation and/or the encounter}





    [PET USAGE]


    Ifrit-Egi
    Advantages: Higher dps output (Egi only) than Garuda.
    Disadvantages: Dps downtime when travelling to target.

    Benefits from a Monk's Dragon Kick, as well as Warrior's Storm's Eye debuffs.

    Garuda-Egi
    Advantages: Contagion (allows for more Ruin spam/ movement if needed), almost non-existant movement.
    Disadvantages: Lower dps output

    Benefits from Foe's Requiem.


    I know there are more potential 'advantages/ disadvantages' than the one's listed above (e.g. DoT's falling off at less than optimal timings, Pet AoE range concerns), but I just kept it to encounter-general sense. Anyway, with much less concern for MP now, you can use Ifrit-Egi for all of FCoB (only needing to switch him out for whichever node your dps'ing in T11.
    (5)
    Last edited by Orrias; 03-08-2015 at 04:15 AM.

  9. #9
    Player
    Panteleon's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    31
    Character
    Panteleon Greiz
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Mmm.... I agree in principle with the person who said he recast DoT's prior to the end of Raging Strikes. Though I only recast Bio I, and I lead with Bio I to get the most "up time" out of it under RS (it is the strongest DoT).

    But, honestly, I hadn't considered the relative worth of recasting the other DoTs. I need to see what the DPS difference is if I use those GCD's to recast all the DoTs (and get extra time out of all of them) instead of just Bio I.

    For now, setting aside potions, this's been my opener:
    Raging Strikes -> Bio I -> Bio II -> Miasma -> Fester -> Ruin II -> Quickcast/Shadowflare -> Ruin II (Miasma II? Per poster above) -> Bio I -> Fester -----(RS may or may not be done now, but in the last moment)--------> +/- Ruin II
    RS is done at this point, so go ahead and use finger time for the Contagion now.

    After the last Ruin II/Contagion -> Ruin II (I need another one for finger time for Contagion) -> Rouse/Spur Macro -> Ruin II -> Fester/Enkindle.

    But, in deference to Orrias, I haven't calculated the pots. I guess X-Int would go before RS... but I have never thought about it... and I suppose the HQ Potent Poison Pot can replace the Ruin II/Miasma II slot above... (EDIT: Don't use them, not sure: the PPP is off GCD? Can it just follow the Shadowflare?)

    I am, however, sure about the relative weight of leading with Bio I and recasting Bio I before the RS is done: that is a DPS increase, and should be done. Contagion should be withheld till after that.
    (2)
    Last edited by Panteleon; 03-08-2015 at 03:44 PM.

  10. #10
    Player
    Dioptase's Avatar
    Join Date
    Apr 2014
    Location
    Limsa-lominsa
    Posts
    49
    Character
    Dioptase Fortuna
    World
    Sargatanas
    Main Class
    Gladiator Lv 60
    Dude thank you that is amazing!!!!!!! Plus one to you
    (0)

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