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  1. #41
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 80
    We also have to think about the long term goal of the Gold Saucer itself.

    Yoshi-P was very adamant about the fact that they would continue to add new attractions to the Saucer, as well as adding more NPCs to challenge on TT and more cards to obtain.

    So right now, yes, 1 million MGP is absolutely not a realistic goal given how small the payouts are on everything except the Cactpots. It will take way too long to grind out the MGP necessary to get it.

    But in the future or after Heavensward comes out? No idea. Rewards might start getting way better as people get better and more familiar with the minigames and new stuff is added. I have a feeling the long grind is there in order to get people to keep playing in the Gold Saucer until the expansion. This is our holdover content.

    However, I do think that the Cloud Strife card needs to have its cost reduced by a lot. There's no reason it should be a 1 million MGP reward unless all four values on it are magically "A".
    (4)
    Last edited by ColorOfSakura; 02-27-2015 at 12:19 AM.

  2. #42
    Player
    Meier's Avatar
    Join Date
    Nov 2011
    Location
    Imagery Land
    Posts
    551
    Character
    Meier Michaelis
    World
    Sargatanas
    Main Class
    Gladiator Lv 70
    When I saw the prices and the amount of time it would take I lost all interest.

    This is coming from someone who did mythic, relic grind in ffxi and played lineage 2. :/
    (0)

  3. #43
    Player
    Coldheart's Avatar
    Join Date
    Aug 2014
    Posts
    62
    Character
    Meiko Coldheart
    World
    Malboro
    Main Class
    Conjurer Lv 52
    Golden Sauce has the same objective of the Relic questline: to be a timesink. And if you want to a player spend a lot of hours doing the same thing, you need a "carrot" approach

    As the OP said: "Fenrir (1 million) this is the mount everyone wants". This is the "carrot".

    So, I don't see SE lowering the prices because this is a game design decision.
    (2)

  4. #44
    Player
    Liselsia's Avatar
    Join Date
    Jun 2013
    Posts
    361
    Character
    Rena Kisaragi
    World
    Faerie
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by ColorOfSakura View Post
    We also have to think about the long term goal of the Gold Saucer itself.

    Yoshi-P was very adamant about the fact that they would continue to add new attractions to the Saucer, as well as adding more NPCs to challenge on TT and more cards to obtain.

    So right now, yes, 1 million MGP is absolutely not a realistic goal given how small the payouts are on everything except the Cactpots. It will take way too long to grind out the MGP necessary to get it.

    But in the future or after Heavensward comes out? No idea. Rewards might start getting way better as people get better and more familiar with the minigames and new stuff is added. I have a feeling the long grind is there in order to get people to keep playing in the Gold Saucer until the expansion. This is our holdover content.


    However, I do think that the Cloud Strife card needs to have its cost reduced by a lot. There's no reason it should be a 1 million MGP reward unless all four values on it are magically "A".
    Great response, I feel the same. People are yelling "This is year of grinding". Assuming MGP rewards will be identical 1, 3, 6, or 12 months from now. Most likely we will see MGP rapidly change in coming months. With more and more ways to earn it.
    (2)

  5. #45
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    The top tier prize prices are pretty crazy (I'm not saying they should or shouldn't be lowered - I don't mind them being so high, but it really is quite high), but not all of the prices are crazy. I'm happily wearing a 3,000 MGP glamour item, and the pricetag on the triad card packs are pretty spot-on. I don't like that they have the low-level individual cards for sale because they're super easy to get from playing the right NPCs (Moogle and Chocobo in particular, but all of the cards except Nanamo and Cloud are obtainable as win rewards), but a new player may not realize that and waste the MGP on them.

    I just wish you were less likely to get a card from a card pack if you already have it... there are some rare cards from the Gold packs which appear to have a lower chance of dropping from the packs and can only be obtained from the gold packs. But, the rest of the cards from the gold packs are easily obtainable in other ways... Three gold packs so far, and only dupes of cards I had already won from NPCs (I really want that Zidane card!)
    (1)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  6. #46
    Player
    NJA's Avatar
    Join Date
    Aug 2013
    Posts
    182
    Character
    Tesla Silvermane
    World
    Odin
    Main Class
    Conjurer Lv 70
    This thread assumes that the highest value items (Fenrir, Cloud) were intended to be a grind. It seems far more likely from the pricing that at this point in time they were intended to be purchased by Jumbo Cacpot winners only. You have a 1 in 10,000 chance of winning the Jumbo, so 1 in 200 characters are likely to win in the next year. That doesn't seem so bad for rare items and makes the Jumbo genuinely exciting. We of course also have the currently unknown TT tournaments and any future changes to prizes.

    The real complaint seems to be that some people wanted to grind for Fenrir and are disappointed they can't. That doesn't make it bad, just different.
    (2)

  7. #47
    Player
    Aiselia's Avatar
    Join Date
    Feb 2015
    Posts
    437
    Character
    Shandraya Heavenswind
    World
    Famfrit
    Main Class
    Dark Knight Lv 60
    Your math is off. By a zero.

    Example:

    Quote Originally Posted by DracotheDragon View Post
    Consecutive wins to get fenrir 400,000 (1 million / 25 sticking to the after win bonus)
    1 million divided by 25 isn't 400,000. It's 40,000.

    You seem to make the same error through the rest of your math too.

    So to redo your math, let's say that you have someone intentionally losing to you in TT to help you farm, 25 MGP per match. If they're intentionally losing, you can work out where to place cards every match for you to win, so no thinking on turns, just click and drag. Let's estimate 3 seconds per turn and 3 seconds to start matches. 30 seconds per match works out to just under 14 days non-stop, 28 days in 12-hour periods.

    Again, however, this is only playing cards against another player who's intentionally losing to you. It's ignoring any other potential gains like cactpot or GATEs, and is obviously going to take longer than if you could beat NPCs who give you far more MGP per win.
    (3)

  8. #48
    Player
    Aphel's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Moon Kibbles
    World
    Tonberry
    Main Class
    Machinist Lv 60
    First of all we don't know what the earning potential of Chocobo Racing at higher tiers are like. 1st place in R80 nets you 117 MGP which takes me an average of 2.5mins (+loading). How will R500 scale? No one knows.

    Not EVERYONE is gunning for that Fenrir mount, I have little interest in it myself. But because MGP is worth nothing outside of the Gold Saucer, the place needs these costly rewards so players will take time to acquire it. If you could earn 1mil MGP in 1 week, possibly get all items in 2weeks, why would you ever set foot back into Gold Saucer after that? Gold Saucer would really be a ghost town after a single month then with only NPCs to entertain you. No one buying Cactpots, no one doing GATE events, you'll be racing your Chocobo with silent NPCs. Is that how you guys want it?
    (2)

  9. #49
    Player
    Bluejay's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Jei Sumnter
    World
    Faerie
    Main Class
    Archer Lv 60
    The problem with your post is that you are assuming that the Fenrir mount is supposed to be "achievable". Its obviously not to be achievable. Its for those that luck out and win the lottery. I doubt there will ever be more than a few per server... at least for a long time. Its OK for the game to have a FEW super rare items that most players won't ever get. Its not like that mount is required for game progression.
    (2)

  10. #50
    Player
    h0tNstilettos's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    565
    Character
    Samira Starlightzz
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Your math is waaaay off.

    12 wins against King Elmer gets you 1,044 MGP. 12 x 100 = 1,200 wins to get 100,000 MGP. You'll actually end with a little more MGP than that since 1,044 is not 1,000 even. 1,200 wins x 10 again = 12,000 wins. 12,000 wins to get 1 million, and it will actually be a little less than 12,000 wins since the MGP count was not dead even and gave 44 more than 1,000. You can do 3-4 TT games in 2 minutes, not same amount of time as choco racing as you suggested, assuming you have a solid strategy against King Elmer that myself and many people have which eliminates all thinking since you already know where to place card in response to his placement.
    (2)
    Last edited by h0tNstilettos; 02-27-2015 at 05:10 AM.

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