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  1. #26
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Mastanight View Post
    Ok, I guess people are not concerned with ideas that would help the game just sitting here looking for typing errors, maybe because it's only looking at something already there just like the fights on you tube. Its to hard to comment about the idea, just the not perfect writting that makes no difference because it was understandable in the first place.
    Maybe to you, not to everyone else bar a couple that where able to translate that nonsensical gibberish. Also your pooints were countered as not improving the game but diiminishing it. Not to mention they are adding some fights with minor random elements, last boss in Stone Vigil plus last phase of turn 10 for examples.

    Too much randomness can turn a fight into impossible, or overly easy depending on the roll of the dice. Do you really want to go into a fight that you were able to clear last week easily then it turn into nigh on impossible due to RNG? No-one would.

    Coil straight into DF. Coil goes into DF when it is no longer bleeding edge, when it gets nerfed not when it is at full difficulty. Also the reason it is behind lockouts is to prolong the content. Putting it in DF means no lockout, cool, farm the first one for all relevant drops, done, now to the second turn etc. What shall they do the following? Oh right, read the forums about players complaing it is too hard and should be nerfed as they are still doing about first and second coil which is already nerfed, echod and higher ilvl gear available than what it drops making it even less challenging.

    Bad ideas are bad, and confusing when written in such a nonsensical manner.

    In before: English is not my first language, it's my third
    (2)
    Last edited by Sapphic; 02-26-2015 at 01:01 PM.