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  1. #1
    Player
    CycLee's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Neraida Mondzucker
    World
    Shiva
    Main Class
    Conjurer Lv 60

    Give us the option to abort a triple triad game.

    i wish to have any way to stop a started match of triple triad (TT).

    Why? because of the duty finder. it just happend, that i waited for a while for an invite to WoD and decided to play some games - after a few games, the invite popped up and i seeked for ending the match as i could not accept the DF-invite as long as i'm in the battle.

    As there was no option to forfait, i missed the invitation.

    Please add a button to surrender a match - if you do so, the match will counted as lost. You could also add a short cooldown to the surrender if you feel like, some ppl could find a way to abuse it.
    (4)

  2. #2
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    In the future, just throw down the rest of your cards in random slots. Worst case scenario, you lose, like forfeiting, but you still get into your duty with plenty of time to spare. Best case, you accidentally win and still get in.

    As far as duties popping, I don't think that's really a good reason for this to be implemented due to above mentioned workaround.

    As a general concept however, sometimes you really don't have those extra 5 seconds to throw down cards, or maybe you just don't want to. I do think it should be possible to quit a match.

    I don't think you should get the loser reward without finishing though. If you forfeit, you should forfeit that as well. People should at least go through the motions of placing the cards for the loss to reward them some of their MGP back, as a sort of "at least you tried!" kinda thing.
    (1)



  3. #3
    Player
    CycLee's Avatar
    Join Date
    Dec 2014
    Posts
    61
    Character
    Neraida Mondzucker
    World
    Shiva
    Main Class
    Conjurer Lv 60
    i tried this - but my opponent wasnt fast enough.
    (0)

  4. #4
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by CycLee View Post
    i tried this - but my opponent wasnt fast enough.
    Ah, playing against a human? I'm sorry, I hadn't considered that.

    Yes, you're right, it is an important feature for PvP playing when a duty pops.
    (0)



  5. #5
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by mbncd View Post
    Yes, you're right, it is an important feature for PvP playing when a duty pops.

    Yeah, I was trying to propagate the same message you did in your original reply on this thread, to people until that came up in the thread I was replying in as well.

    It's pretty easy to catch the queue doing what you outlined against NPC's, but yeah....not much you can do against a real person

    Abandon match should be a thing, BUT I completely agree with you in that you should win absolutely nothing if you forfeit. You should only get the small amount of Loss MGP if you actually play out the full match and lose.
    (2)

  6. #6
    Player
    mbncd's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,383
    Character
    Crystal Dreams
    World
    Sephirot
    Main Class
    Alchemist Lv 88
    Quote Originally Posted by JayCommon View Post
    Yeah, I was trying to propagate the same message you did in your original reply on this thread, to people until that came up in the thread I was replying in as well.

    It's pretty easy to catch the queue doing what you outlined against NPC's, but yeah....not much you can do against a real person

    Abandon match should be a thing, BUT I completely agree with you in that you should win absolutely nothing if you forfeit. You should only get the small amount of Loss MGP if you actually play out the full match and lose.
    Great minds fall in the same holes, eh? XD Kidding, kidding~

    But yeah, forfeit with no reward should definitely be implemented. Even just a little x to close the window (though perhaps have a confirmation window the first time you do it with a little tick box to show or not show it in the future when forfeiting, a tick box I honestly wish they'd implement in a whole lot of other things... but that's a whole other can of worms!) and it simply stops processing the round as it closes.

    The only way I could see it becoming a problem or able to be abused is if they implement some sort of "card lost on round loss" rule, but I honestly can't see that happening. People don't like losing what they've fought hard for, and rightfully so.
    (1)



  7. #7
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    This was brought up in a similar thread in the General Discussion forum, and Grekumah had this to say:

    Quote Originally Posted by Grekumah View Post
    Greetings,

    We are looking into improving the Duty Finder as we move forward and we're checking whether or not we can provide measures for when players are matched while being engaged in content (for example, Triple Triad matches, during cutscenes, while crafting, etc.). Hang tight a bit longer and if we should receive more information, we'll be sure to pass it along.
    (3)

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