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Thread: Summoner buff

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  1. #1
    Player
    Tex_Mex's Avatar
    Join Date
    Aug 2013
    Posts
    412
    Character
    Tex Mex
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by FranSeara View Post
    snip
    I thoroughly explained why balancing around coil is necessary above. You cannot balance around the entire game simply because player skill level is too sporadic for that to work. You have to balance around the most difficult content, or you have no baseline to work with.
    (6)
    Last edited by Tex_Mex; 02-27-2015 at 01:55 AM.

  2. #2
    Player
    FranSeara's Avatar
    Join Date
    Dec 2014
    Posts
    454
    Character
    Fran Seara
    World
    Ultros
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Tex_Mex View Post
    I thoroughly explained why balancing around coil is necessary above. .
    I'm out. So, giving SMNs worthless skills that have no meaning out side of coil is you're Big idea. So,the other 98% of the players don't matter and shouldnt have any say on how to improve jobs in this game. OK. Thanks for Nothing...again. Also, what happens to ALL the other 99% of Smns who now have Raid skills whom cant,dont, dont care, are to allowed to try FCOB or any raids. Who are now stuck with broken pets, worthless skills outside of few turns in coil DO, with their now BROKEN job??

    back on topic: Ideas, to improve smn, how do you feel about the buff? I like the buff its HELPFUL and is a good start untill we see what happens in the expansion?

    Your explaintion flawed by the way because it Assume that we ALL care about COILS or Raids and will try them. Think about ALL of the Game and how to best help smns.
    (0)