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  1. #21
    Player
    darkblast's Avatar
    Join Date
    Feb 2015
    Posts
    6
    Character
    Dark Blast
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Skeith-Adeline View Post
    Here's my stance. If the weapons are to match the current drops from the "hardest" content in the game, these weapons need to force players into having some sort of skill instead of it being a mindless grind/rng fest. There are a shit-ton of players who have never even seen Ifrit EX because they aren't able to clear Titan Ex. EX primal Atma's... Second Coil Atma's... something. I use the term Atma just to give off an impression. 50% drop rate would be more pleasing.
    simple words but on the point! but this seem verry hard for many pll too understand some how xd
    (0)
    Last edited by darkblast; 02-26-2015 at 10:24 PM.

  2. #22
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    The dreadwym weapon had what. 4 months to be supreme? It's fine.
    (4)

  3. #23
    Player
    darkblast's Avatar
    Join Date
    Feb 2015
    Posts
    6
    Character
    Dark Blast
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tiggy View Post
    The dreadwym weapon had what. 4 months to be supreme? It's fine.
    and it shoud be supreme no mather the time even a year for that mather until the new hard raid content comes out and as far as i know theres no new raid in gold saucer xd
    (1)

  4. #24
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by darkblast View Post
    and it shoud be supreme no mather the time even a year for that mather until the new hard raid content comes out and as far as i know theres no new raid in gold saucer xd
    Disagree completely. It's fine the way it is. The cycles don't last long enough for that.
    (6)

  5. #25
    Player
    darkblast's Avatar
    Join Date
    Feb 2015
    Posts
    6
    Character
    Dark Blast
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tiggy View Post
    Disagree completely. It's fine the way it is. The cycles don't last long enough for that.
    so not evry one do the last contant as soon it comes out cause got static late lack of time or just recent new too the game dont you think its unfair been on t13 and not having or recently having the weapon and now theres a beter one that you can get face rolled so t13 is for wat? minion and a title?
    (0)

  6. #26
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by darkblast View Post
    so not evry one do the last contant as soon it comes out cause got static late lack of time or just recent new too the game dont you think its unfair been on t13 and not having or recently having the weapon and now theres a beter one that you can get face rolled so t13 is for wat?
    Nope. I don't feel the need to hold my achievement over anyone else. I'll know what I've achieved and that's good enough for me.

    Also, punctuation will make your sentence easier to read.
    (9)

  7. #27
    Player
    Silkerin's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Silke Rin
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    it is a terrible idea... the thing is, coil was made as a group effort, and a reward for the group, while you may be lucky and get something... most likely you wont, but at least someone is getting a piece of gear.

    If you include something like a mat needed from the coil, that means either the whole group *static* or the one person will have to go though coil again and again til everyone gets it or the person *solo* gets it.

    In the group scenario, if a single person doesnt have a good luck and requires him over 20 runs to get the drop *which was around the number of runs i had to do to get the body armor for tank in the first coil* he will be dragging the rest of the group down becuase they will have to free up some of their own " solo" playtime *like doing roueltes or beastribes* to get this person his drop. Now, you could say that everyone and specially that last guy should also try to pug it when they have time, this would make him join the solo scenario.

    For the Solo scenario that you are basically asking for a bunch of people who doesnt know the skills of the other players nor their past experiences in the instance, to group up and beat the content made to test the skills and coordination of a static group reliably enough to farm the fight. As mentioned, a drop rate of 50% could be implemented, and that still wouldnt be reasonable considering the difficulty of the content. Just like Yoshida said before about the crystal tower, it was way harder before, but they toned it down due to human factor. A very good example of this it he Ramuh farming, to this day it is actually quite common to see farm parties wiping and disbanding in there.

    While i dont really have any strong feelings about the zeta being 135, one way to avoid such issues in the future is make the end game required for that little last push. keeping the current ilv as an example, say the dread weapons are 135, and the zeta would actually be 130, or go even lower, 125 to avoid more complications. this would make raid weapons the best in ilv and such, but to make relic relevant, they are able to customize stats but "end" at either 125 or 130 ilv. But if the raid weapon stats arent to your liking, or you dont have the luck, if you have the relic equiped and do whatever you have to do being either beat a turn or beat all of it *maybe bumping 1 ilv after beating each turn and the last one increases 2 ilv*, you can bump the relic in 5 ilv. In the 130 situation making it go up to 135 and in the 125 situation going up to 130.
    (2)
    Last edited by Silkerin; 02-26-2015 at 11:16 PM. Reason: i sure like making long posts huh...

  8. #28
    Player
    darkblast's Avatar
    Join Date
    Feb 2015
    Posts
    6
    Character
    Dark Blast
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Silkerin View Post
    While i dont really have any strong feelings about the zeta being 135, one way to avoid such issues in the future is make the end game required for that little last push. keeping the current ilv as an example, say the dread weapons are 135, and the zeta would actually be 130, or go even lower, 125 to avoid more complications. this would make raid weapons the best in ilv and such, but to make relic relevant, they are able to customize stats but "end" at either 125 or 130 ilv. But if the raid weapon stats arent to your liking, or you dont have the luck, if you have the relic equiped and do whatever you have to do being either beat a turn or beat all of it *maybe bumping 1 ilv after beating each turn and the last one increases 2 ilv*, you can bump the relic in 5 ilv. In the 130 situation making it go up to 135 and in the 125 situation going up to 130.
    its not a bad idea also
    (0)

  9. #29
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Having alternative means of getting equivalent weapons is never a bad idea. Everyone is just mad that their coil weapons aren't the BiS anymore (depending on class and preferences). Having alternative means of getting any gear is never a bad idea, as long as the work required is also balanced with the time spent. Imagine you're a fresh 50, and you have a choice of either working up to final coil T13 and beating it or playing casually and grinding for days, even months, and getting a weapon of the same item level? You have the quick and hard way, or the long, slow, easy way. The only downside to the T13 weapons now is that they aren't able to be customized, so their versatility and applications are limited by set stats. Guarantee you, no one would be complaining, or at least far less would, if the current relics still had their set stats, or if the coil weapons and the bought weapons had the same feature. It's just a bunch of people who feel the need to run around Mor Dhona waving around their weapon or armor in front of everyone else because it arouses them to look down on others. They liked the fact the weapons had a higher item level than the relics because to them, casual gamers shouldn't be allowed to even spit shine their new shiney boots. It's all a case of e-peen.

    And before anyone starts to call me a dirty casual, I am in a Final Coil raiding static too, and I am quite alright with someone else being able to spend more time than I have to in order to get equivalent gear. It isn't about the item level, or the stats, or pro versus casual gamer, and it shouldn't even be about a badge of honor. Instead, it should be about how you want to play the game. Just because they can get an equivalent weapon doesn't mean that your effort is any less valued, and assuming that what so many people think is a value being put on their skill as a player need to get a reality check. For one, I can't tell you how many players I've seen in full dreadwyrm gear go into a casual dungeon and screw up a boss fight, and how many players I've seen in only soldiery come into the same dungeon and exceed my expectations. Just because you can learn a few, in the scheme of how MMO fights go, simplistic fights doesn't make you Billy Badass. You can still be a total newb putz if you don't study before hand or have previous knowledge of a fight. So if it's just a status symbol, then that it needs to be, and that it still is. Nothing of value was lost with the addition another step in the relic line except for your ability to get off on your superiority complex, get over it. If beating the fights and getting to experience the story isn't enough for you, I suggest finding a new hobby, because this one is going to continue to disappoint you.
    (6)
    Last edited by Ceodore; 02-27-2015 at 08:12 AM.

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