Feel free to elaborate as much as you want, and even mention jobs not in the game that you'd like to see!

As a martial artist irl, I love playing monk. The idea of non-stop action is exhilarating, and it works just like momentum in real life. Stop for too long and it's over. Abilities like perfect balance and internal release I feel are aptly named, and have everything to do with balancing both mind and body before entering an encounter. The idea of switching stances and having that open up new abilities is also great fun, and to some extent happens in real life martial arts. Of course, touch of death and one-ilm punch remind you of classic Bruce Lee style stuff.

Monk is just so awesomely designed. 10/10.

Second place: Warrior.