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  1. #1
    Player
    Grey_Cain's Avatar
    Join Date
    Oct 2011
    Posts
    426
    Character
    Cara Verant
    World
    Ultros
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by KariArisu View Post
    You can already do this...it's been in for like 3 patches.
    Not while in a game of Triple Triad you can't, or while conversing with an NPC for that matter. You have to finish the game/conversation before you can name-click blacklist them.
    (0)

  2. #2
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Grekumah View Post
    Greetings,

    We are looking into improving the Duty Finder as we move forward and we're checking whether or not we can provide measures for when players are matched while being engaged in content (for example, Triple Triad matches, during cutscenes, while crafting, etc.). Hang tight a bit longer and if we should receive more information, we'll be sure to pass it along.
    that would be awesome!
    (0)

  3. #3
    Player
    KrissKringle's Avatar
    Join Date
    Mar 2011
    Posts
    104
    Character
    Krystyn Eclipse
    World
    Balmung
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Grekumah View Post
    Greetings,

    We are looking into improving the Duty Finder as we move forward and we're checking whether or not we can provide measures for when players are matched while being engaged in content (for example, Triple Triad matches, during cutscenes, while crafting, etc.). Hang tight a bit longer and if we should receive more information, we'll be sure to pass it along.
    Why wasn't this implemented in the first place? That should have been a no-brainer!
    (1)

  4. #4
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Grekumah View Post
    Greetings,

    We are looking into improving the Duty Finder as we move forward and we're checking whether or not we can provide measures for when players are matched while being engaged in content (for example, Triple Triad matches, during cutscenes, while crafting, etc.). Hang tight a bit longer and if we should receive more information, we'll be sure to pass it along.
    Glad to see it's being addressed. I just hope it's addressed without giving additional time allowed before clicking. I feel like it's quite enough of a wait as it is for the other 3, 7, or 23 players in the queue with you. Honestly, I think a "forfeit" button would be the best way to fix it for TT in particular. I've noticed that the queues have pretty much sucked ever since the game was introduced. People taking forever to commence, letting the timer run out and never clicking, etc. It's made even light farming really slow, whether it be PF or DF.
    (0)

  5. #5
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Updates to duty finder will be very welcome. In particular, I'd like to see an option while crafting to delay accepting DF for an additional 30 seconds or so. To prevent abuse, this would only be available when crafting AND if you let the additional time expire and do not except, you could be locked out.
    (9)

  6. #6
    Player
    jazo's Avatar
    Join Date
    Sep 2013
    Posts
    370
    Character
    Aliane Redwyne
    World
    Shiva
    Main Class
    Samurai Lv 80
    Chocobo summoned for battle + duty finder SE...

    you know what? I don't care anymore... I am already reaching rank 20 on chocobo and jobs that I want at 50... so little use for me of that feature when it finally is implemented...
    (2)

  7. #7
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Seriously guys...


    If your queue pops just start throwing down cards. This isn't FF8 where you lose them, and you may even just win!


    I treat them like speed rounds /shrug


    It sounds like a Forfeit button would actually be worse than what you can currently do. Forfeit will most likely make you lose your entry fee, whereas even a loss gives you most of it back....
    (8)

  8. #8
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by JayCommon View Post
    It sounds like a Forfeit button would actually be worse than what you can currently do. Forfeit will most likely make you lose your entry fee, whereas even a loss gives you most of it back....
    Huh? To forfeit just means to take a deliberate loss. You'd get or lose whatever you'd get or lose on any other type of loss.
    (1)

  9. #9
    Player JayCommon's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    963
    Character
    Indaki Sativa
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Niwashi View Post
    Huh? To forfeit just means to take a deliberate loss. You'd get or lose whatever you'd get or lose on any other type of loss.

    .....I know what forfeit means.


    You have absolutely no proof that if a Forfeit option was added to aid in the OP's request that you will just automatically "get or lose whatever you'd get or lose on any other type of loss."

    And since it is VERY easy to just finish a game and accept your queue before being withdrawn, I don't see why they would even waste development time on this. At all. I have no problems catching queues (and it seems most people in this thread don't have a problem either) and I'm on PS4, constricted by using the D-pad to cycle through my options as opposed to just being able to point and click on anything I want.

    You are also not adding in the inherent meaning of forfeit either. To forfeit is to give up, more so than taking a deliberate loss. If it was my decision, I wouldn't reward anyone any amount of MGP for giving up.

    But that's just me.
    (0)

  10. #10
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by JayCommon View Post
    Seriously guys...


    If your queue pops just start throwing down cards. This isn't FF8 where you lose them, and you may even just win!


    I treat them like speed rounds /shrug


    It sounds like a Forfeit button would actually be worse than what you can currently do. Forfeit will most likely make you lose your entry fee, whereas even a loss gives you most of it back....
    This doesn't work on all rulesets though. Sudden Death matches can go on for ages and no amount of slapping down random cards will get you finished before the DF timer expires.

    There is no downside to having a forfeit option. If you would rather throw down random cards then go ahead and do that, but there are times when a forfeit option is necessary. There is no reason why they shouldn't add it.
    (3)

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