This game can be a really fun diversion from the norm, but I think there seems to be a wide disparity between what players can do and what your NPC opponents can do.

First up, there's no real middle ground for most opponents. Your early targets are either the training NPC which you pretty much can't lose against or opponents with a full deck of rather more difficult cards with values of 7 or higher on multiple sides.

Trying to build a deck to face off against these opponents does you no good either. After assembling such a deck I was informed there were 'too many rare cards' in the deck so it couldn't be used for a match. Despite all this, countless NPC's will face you with an entire hand consisting of rare cards.

How exactly are we supposed to play a friendly game when we're getting our hands tied behind our back from the start?