Hello. So I\\'m mainly a fighter, but these days a lala just can\\'t get by on fights alone.
So. I\\'ve decided to dabble in gathering. (as I absolutely detect crafting)
Which of the 3 gathering jobs is seen as a money maker, and how?
Ty in advance
Hello. So I\\'m mainly a fighter, but these days a lala just can\\'t get by on fights alone.
So. I\\'ve decided to dabble in gathering. (as I absolutely detect crafting)
Which of the 3 gathering jobs is seen as a money maker, and how?
Ty in advance
Detest* auto correct fail

All three have their merits.
Botany has logs, seeds for gardening that sell fast. Mining has ore, soil for gardening. Fishing has, well, fish.
However, fishing does not have 'unspoiled nodes' nor can you gather shards/crystals/clusters. Miner and botanist get the special nodes that let's them gather certain special items like grade 3 Thanalan/Shroud/La Noscean soil and so on.
If you level both, you can follow the 'cycle of gil' as some people I know call it. Meaning, you just go from node to node to node.

Mining has made me the best return, however your comments on fisher are in my opinion why fisher needs to be reworked, yea I know im straying off topic, but that empty offhand slot still glares at me constantly, and all those baits on my inventory deserve better answers from SE than "Ya know" PS3, sosf.All three have their merits.
Botany has logs, seeds for gardening that sell fast. Mining has ore, soil for gardening. Fishing has, well, fish.
However, fishing does not have 'unspoiled nodes' nor can you gather shards/crystals/clusters. Miner and botanist get the special nodes that let's them gather certain special items like grade 3 Thanalan/Shroud/La Noscean soil and so on.
If you level both, you can follow the 'cycle of gil' as some people I know call it. Meaning, you just go from node to node to node.



I'll give you a secret hint, beastman dailies that involves crafting.....
Goldsmith, and blacksmith has been profitable for me. Also collecting large stacks of crystals are nice.




I think mining is probably more profitable in the long run, but it can get very boring very fast.
I use my miner to farm up ores for my goldsmith, and in turn process those ores into ingots and the ingots into jewelry. By doing it all myself, I turn a couple of rocks valued at 300-500 gil each into HQ items I can sell for 50 times that in some cases.
However, there's a huge market for the raw ores for the crafters who are too lazy to go pick at rocks themselves. Silver, mythril, electrum, and cobalt will all fetch a pretty penny for the effort.


Either miner or botanist, doesn't matter which. The bulk of your gil will come from shards crystals and clusters. The vast majority of unspoiled nodes aren't worth the time and effort to go for.
Miner. Besides the ore (which has a much larger market than logs) it has more cluster spawns than botanist. And the * mats are generally more used for min as well.
Having both is better, though, as you can hit all the nodes then.



One thing I've noticed about fishing is that you can't completely target the money earners. There's an element of randomness that cannot be removed. But for mining and botany, as long as you have the right gear, you can get 100% success on your designated item.
Also there are a lot of trash fish only good for leveling desynth (part of crafting) it seems. So if you must choose one, don't choose Fishing.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
― Ernest Hemingway
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