No! Never! Unneeded! Fishing takes enough work as is without having to figure out the type of fish through a useless glow effect that's covering up the toggle light we now have. No more useless glows unless we can turn em off!
No! Never! Unneeded! Fishing takes enough work as is without having to figure out the type of fish through a useless glow effect that's covering up the toggle light we now have. No more useless glows unless we can turn em off!

mainly i was thinking of when the weapon is unsheathed, not when its being used during the flashy crafting aspects. There is the "optional amplified flash" effect, such as when doing high quality, or when crafting elemental aligned gear or vintage stuff. For people who have Glowing weapons, they can glam to something that does not glow...
but crafters and gatherers, don't actually have anything glowing for a tool to choose from, and if they did, they could always glam it to some tool that didn't glow.
Nothing is quite so boring as nothing.

If it is to glow, please make sure it is a light that is more like a "shimmer" or a hint of it... Maybe something that runs just underneath the surface of the tool (throughout or just the handle) that can be seen. Tasteful. Not this omg-I'm-wielding-TheBigBang-plz-wear-visors-or-your-eyes-will-melt-like-those-dudes-in-RaidersoftheLostArk glow.Was that too much of a run-on? haha



nope nope nope nope nope nope.
Maybe It'll disturb to see the condition like is it Excellent or Good condition (Yeah I know there's progression bar but I don't really care with it).


Instead of a glow effect what about the weapon changing the animation when you HQ an item through gathering and successful?
Like instead of the ray burst animation you get when you HQ an item from gathering you would get an animation with a bunch of leaves bursting out from the strike zone (Botany), the other two could also follow the same route but with a water splash animation for fishing and a rock burst animation for mining.
For the crafting Lucis they could do something similar but what if the work bench changes with the Lucis crafting tools? Like for leatherworker instead of a shoddy little table you get a bigger table that looks more "professional". That way we'd still be able to see the item glow color but also lets people know you mean business--literally.


The very lore of the gathering class quests suggest that we be in harmony with the land and a glow would just not fit in in my opinion.
If I could have something special to show that I have a lucis tool, I would much prefer a unique model that is able to be dyed, and if you really want to go crazy give it a unique animation.
However, I recognize we all have different tastes, so if lucis tools do get a glow could you please also add a few unique models that we could glamour over them. Hell, make them craftables that are untradable upon successful synthesis.
I wouldn't want them to glow, at least not anything like we have with the zodiac weapons. The models are already different in some cases (at least my Cloth Lucis somehow became enormous) and they can be dyed to distinguish them.
If they add any sort of post effect to these I really hope you can turn it off or it's at least nice and subtle.
I would like the glowing, but not the novus glow, more like the i110 crafting weapon glow![]()



Next tier of the tools should require merging Lucis with Luminary, imho.

No glow please unless it is optional (not via glamour cos you lose the aspect supposed without the glow) something like /glowon /glowoff.
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Was that too much of a run-on? haha





