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  1. #34
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    I should not have started this thread, I knew things would get twisted out of proportion. I just wish we had more info on a topic that gets referenced over and over as to why basic systems can't be improved upon. I am a software developer myself I run a database with hundreds of concurrent transactions a day and I am the sole DBA here. I was hoping to get more info just like everyone in these forums we want (or should want) the game to turn into a huge success.

    To be clear I think we have TOO MUCH inventory space as it is now, I dont' want more inventory space. I wish we didn't even have a retainer(aka where my mog house). I am concerned with the speed of item transfer only and the server programming behind the scene that makes the game feel sluggish when moving items around/buying or /selling to npc.

    Back when the game was closed alpha/beta I championed the idea that SE had tracking/logging code going on in the background and when we went live they would be turning most of that off improving speed of menu interactions. This never happened. Around Xmass it got alot better then it was (think 1-2 seconds rather then 3+). Then again around 1.17 we saw another boost in overall responsiveness (very small boost).

    I think I'd be happy knowing they have an end in sight even if they didn't tell me the date.
    (2)
    Last edited by tachikoma; 08-26-2011 at 08:28 PM.

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