The deadlines for patches for a game are never set in stone because it doesnt matter as much as making software for a company if its delayed. yes working for a software dev firm delayed work will cost contracts, but delaying patches for a game will not.OR, they could come up with a timeframe and, um, stick to it? I work as a product manager for a UK based software dev firm - the business is all about deadlines and sticking to them. They should hopefully have identified all of the key issues/bugs/features and have a decent timeline up for when they should be resolved by etc etc. If they want to err on the side of caution, then stick a date in the letter 4 weeks after the intended completion date perhaps, but they *should have a date* for fundamental fixes like this. If they don't... the game is probably doomed
(note: I really don't want the game to fail!)
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