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  1. #31
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    Join Date
    Mar 2011
    Posts
    23
    This is simple. SE has never coded a native PC game or did a port well. The networking stack bolted onto crystal tools is probably the most arcane, esoteric and bizarre server/client setup in the modern world of gaming. They didn't bother doing adequate internal testing for any of the actual game systems. Why should the databases be any different?
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    Last edited by Hexaemeron; 08-26-2011 at 07:17 AM.

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