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  1. #1
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38
    Quote Originally Posted by Delsus View Post
    If you think they can give us more info without giving us info then give me an example that isnt just "we know there are problems and we are working to resolve them"
    Possible Examples:

    We are working to reconfigure server storage to allow for <<insert feature here>>, but it will take some time.
    We are working to steamline network communications to improve <<insert feature here>>.
    We are planning on updating our databases to make it easier to <<insert feature here>>, but we won't be able to complete that until after <<insert feature here>> is implemented.
    And the Development Team doesn't have to explain every little detail when they do this. They don't when they talk to us about other aspects of the game. They don't detail the new crafting algorithms to us when they tell us about crafting ... they don't tell us the additional lighting and shader effects when they talk about improved animations ... and they don't tell us the polygon count when they announce new armor.

    So I don't see why the Development Team would be forced to give us every detail of their internal IT structure when they talk to us about the "server issues" that are plaguing FFXIV.

    We just want the Development Team to communicate about the server issues the same way they communicate about fixing every other issue in the game.
    (1)

  2. #2
    Player
    Delsus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah, where else?
    Posts
    3,697
    Character
    Delsus Highwind
    World
    Odin
    Main Class
    Red Mage Lv 86
    Quote Originally Posted by Sorel View Post
    Possible Examples:







    And the Development Team doesn't have to explain every little detail when they do this. They don't when they talk to us about other aspects of the game. They don't detail the new crafting algorithms to us when they tell us about crafting ... they don't tell us the additional lighting and shader effects when they talk about improved animations ... and they don't tell us the polygon count when they announce new armor.

    So I don't see why the Development Team would be forced to give us every detail of their internal IT structure when they talk to us about the "server issues" that are plaguing FFXIV.

    We just want the Development Team to communicate about the server issues the same way they communicate about fixing every other issue in the game.
    There still as ambiguous as "server issues" they dont tell me anything except they want to add new features, all those would do is fuel the arguments that SE dont know what the problems are, I would prefer them to say nothing, then see in patch notes that the server and network infrastructure have been optimised.

    If I heard those I would want to know the problems because I know that streamlining network comminications can take a few seconds if it is an interface priority problem preventing effective loadballancing, or a few weeks if they have to order new interfaces and configure said interfaces, lets also not forget that other part of the configuration could need changing for an interface replacement.

    And if they need to replace outdated routers and switches, you better hope they have thier configurations backed up...
    (0)

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