Quote Originally Posted by DoctorMog View Post
I have found that the faster your PC is, the faster items move.

Its odd, but the day I upgraded my PC, items moved in half the time from my inventory to the trade window and to retainers.
Lowering your grpahical settings on FFXIv if your PC is crap helps as well on that, but this doesn't change that the server is "checking" everything at EACH interaction you do. If you oput an item up on the trade window, the server checks it, if you equip another item, the server checks it, if you buy an item from a retainer or a NPC, it checks it.

Usually a lot of those processes would either be client side til the actual transaction is finished, or would wait for "checking" with the server in intervals, not for each single step you make.

That is also the reason why we can't change several gear parts at once, cause the server needs to send his "confirmation" back to you everytime you equip a gear part.

Think of it this way...this is how it works in FFXIV.

You click to equip a gear part -> Process sent to server to confirm you change your gear.

Server verifies your gear change -> sends confirmation to your client and your gear is changed.
You want to trade with a person -> Process sent to server.

Server verifies -> sends confirmation to you, and your "trade icon" spawns -> person you traded gets the message.

Person who got traded accepts the trade -> trade acceptance sent to server.

Server verifies -> Trade window opens for both players trading with each other.

Person A puts item in the trade window -> trade process sent to server.

Server verifies -> item is put into trade window -> person B sees the item now.

Person A clicks accept -> server verifies and shows accept trade to Person B -> Person B clicks accept -> Server verifies both trade acceptance -> Item is traded
This is how it usually works in pretty much ALL other MMOs. Even the F2P ones...

Person A clicks trade with Person B -> Trade Window opens -> Items are put into trade window -> Both accept -> NOW the transaction is verified by the server -> Trade is done
The problem overall is that the server is verifieing EVERYTHING, EVERYTIME you do something just cause the game is almost server side only...

I see the advantage in that, it helps a lot against cheating, duping and just anything that would be easier done with a client side UI etc...but sometimes "comfort>safety" and SE should have realised that from the start.

It almost feels like with EVERYTHING they had planned for the game, they never really made a "pro <-> con" thing...they just had an idea and pushed it no matter what and with Yoshi taking over they started doing that now...don't implement something just cause it sounded cool...