Quote Originally Posted by Delsus View Post
If you think they can give us more info without giving us info then give me an example that isnt just "we know there are problems and we are working to resolve them"
Possible Examples:

We are working to reconfigure server storage to allow for <<insert feature here>>, but it will take some time.
We are working to steamline network communications to improve <<insert feature here>>.
We are planning on updating our databases to make it easier to <<insert feature here>>, but we won't be able to complete that until after <<insert feature here>> is implemented.
And the Development Team doesn't have to explain every little detail when they do this. They don't when they talk to us about other aspects of the game. They don't detail the new crafting algorithms to us when they tell us about crafting ... they don't tell us the additional lighting and shader effects when they talk about improved animations ... and they don't tell us the polygon count when they announce new armor.

So I don't see why the Development Team would be forced to give us every detail of their internal IT structure when they talk to us about the "server issues" that are plaguing FFXIV.

We just want the Development Team to communicate about the server issues the same way they communicate about fixing every other issue in the game.