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  1. #1
    Player
    RygaenYuui's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    133
    Character
    Eauijhkuu Yuui
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Well I'm not knocking speedruns at all; I doubt it would change much either. Just feel like there's so much potential wasted on this particular kind of direction.

    Whether the enemy party is randomized or not, I think a simple change in 'rarity' of appearance of certain mob types would even be welcome at this point. Maybe they can be like 'bounty' mobs or something where they actually drop rarer items or loot (kinda how SEGA did with phantasy star online style maybe). You know, since the XIV community needs incentive to waste their time doing stuff and all that jazz.

    You know just to keep things slightly interesting.
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  2. #2
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RygaenYuui View Post
    Well I'm not knocking speedruns at all; I doubt it would change much either. Just feel like there's so much potential wasted on this particular kind of direction.

    Whether the enemy party is randomized or not, I think a simple change in 'rarity' of appearance of certain mob types would even be welcome at this point. Maybe they can be like 'bounty' mobs or something where they actually drop rarer items or loot (kinda how SEGA did with phantasy star online style maybe). You know, since the XIV community needs incentive to waste their time doing stuff and all that jazz.

    You know just to keep things slightly interesting.
    I'm not opposed to this idea. And I agree fully that it has gotten monotonous in dungeons. They only feel "Fresh" for about two runs of the 1st week then they become "Meh, lets get this over with".
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