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Thread: Dear All Bards,

  1. #141
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by SlyRoyale View Post
    The only time that Foe Requiem shouldn't be played, or should be turned off, is when the tank is still grabbing groups for the pull
    Actually a good tank will aggro them all properly while pulling already. Not one and then face pull the rest. Flash or overpower once is enough. Then the following can happen in no real order:

    a) swiftcast stoneskin as needed
    b) eye for eye as needed
    c) even a regen can tick for a bit without issue
    d) foe can be put up without worry

    Problem is soo many tanks don't do that and just run and run until they come to rest.
    (0)

  2. #142
    Player
    Kinkoz's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    122
    Character
    Kinkoz Sagan
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Elkya95 View Post
    FYI: If you're so overgeared for shit, why would you even save that mp for ballad when you can make the run go faster? Healers shouldn't even need that ballad unless they're bad.
    That, and there's really no reason for a Bard to have Foe Requiem up between fights. You'd just be wasting your MP in the meantime as well as running the risk of pulling the next set of trash mobs/boss.

    But everyone here who plays Bard ought to know their Job well enough by now to realize that Foe's doesn't need to be up at ALL times, just during the fights themselves, right? And that it literally takes absolutely no effort on their part to play a song and keep it going for the duration of the fight, occasionally clicking Battle Voice whenever it's off CD to help things along, yes? Kind of like they ought to be doing while cycling through the timers for Straight Shot, Venomous Bite, Windbite (not necessarily in that specific order), Bloodletter, Flaming Arrow, and Rain of Death, alongside throwing up their Class/Job-specific offensive buffs and Cross-Classed buffs to occasionally spike their damage output, hm?

    Of course, if some people just really don't enjoy the idea of playing their Job to its maximum efficiency (something, for Bards on the "easiest content" at least, which only consists of pressing a set of buttons occasionally and staying out of AoEs while watching timers), they could just go ahead and take off their Soul Crystal for the run. You might turn a few heads with other players wondering what you think you're doing entering into post-endgame content as an Archer, but hey, small price to pay for being able to play the way you want to. And if somebody hurts your feelings by questioning your decisions, there's absolutely nothing stopping you from coming onto here and making a thread complaining about how others shouldn't bully you into playing your Class/Job the right way.
    (3)
    Last edited by Kinkoz; 03-04-2015 at 12:25 AM.

  3. #143
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ruskie View Post
    Actually a good tank will aggro them all properly while pulling already. Not one and then face pull the rest. Flash or overpower once is enough. Then the following can happen in no real order:

    a) swiftcast stoneskin as needed
    b) eye for eye as needed
    c) even a regen can tick for a bit without issue
    d) foe can be put up without worry

    Problem is soo many tanks don't do that and just run and run until they come to rest.
    Foe Rekt has an effective range of 20 yalms, versus a tank's 15 yalm pulling ability. You're right that it shouldnt peel off aggro, as long as it's not the first thing that aggros the mob, the latter being the case if the bard is running with the tank.

    Regen will also peel off if it ticks in a manner that it registers to the mob before the tank gets the initial aggro. I feel like they always take at least 2 seconds to change targets after a shift in enmnity, which causes them to lag behind getting caught by overpower, scorn or w/e.

    Quote Originally Posted by FranSeara View Post
    Sorry, I never use Foes for easy stuff. WOD/CT/ST are easy mode. I like to save my Mp for the Healers. FYI: Foe's grabs hate. Most players are OVERGEARED for Pug raids.
    Battle Voice + Ballad is more than enough to get healers back up, even if you have as little as 500 mp; it'l last the entire 30 second duration. Foe only grabs hate if you're running with or ahead of the tank (or new adds spawn), otherwise it'll never peel off the tank.
    (4)
    Last edited by RiceisNice; 03-04-2015 at 12:37 AM.

  4. #144
    Player
    FranSeara's Avatar
    Join Date
    Dec 2014
    Posts
    454
    Character
    Fran Seara
    World
    Ultros
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Elkya95 View Post
    FYI: If you're so overgeared for shit, why would you even save that mp for ballad when you can make the run go faster? Healers shouldn't even need that ballad unless they're bad.
    You never know whats going to happen in a PUG raid. Healers do go down and the BARD should help out with mage's balled. Remeber, this isnt someones RAID group, normal players make mistakes. This dosn't mean they're BAD. All in all, this comes down to how the Bard wants to use their MP. Repeat, this is the BARD's choice.
    (2)

  5. #145
    Player
    Elkya95's Avatar
    Join Date
    Oct 2013
    Posts
    205
    Character
    Alexis Wolf
    World
    Louisoix
    Main Class
    Lancer Lv 80
    Quote Originally Posted by FranSeara View Post
    You never know whats going to happen in a PUG raid. Healers do go down and the BARD should help out with mage's balled. Remeber, this isnt someones RAID group, normal players make mistakes. This dosn't mean they're BAD. All in all, this comes down to how the Bard wants to use their MP. Repeat, this is the BARD's choice.
    If they run out of mp before you have 500 mp back after your initial foe, they can sit on that tiny mp. And yes as I've said previously I've been that healer dying, then getting put on res duty when I got back up, no ballad. Let them complain for a bit, because believe it or not, you don't have to drop everything in the game to play a song once someone asks.
    (4)

    http://motherfuckingkingofheroes.tumblr.com/

  6. #146
    Player
    MoonPhaseAlpha's Avatar
    Join Date
    Aug 2013
    Location
    Do u know... La-Hee?
    Posts
    325
    Character
    Lyneya Rose
    World
    Coeurl
    Main Class
    Dancer Lv 100
    In my own defense as a BRD, I always use Foe's when it's the optimal time during a dungeon to use it. My husband plays BLM and when we run 4 man dungeons together, I always have it up for him when we AOE or for bosses. So, it's kind of ingrained in me to use Foe's. I do check the party list too if it's even viable. If I've got all melee (minus NIN), I'll do another song instead.
    (2)


    ♥ Jack of Hearts ♥

    "Any sufficiently advanced technology is indistinguishable from magic." – Arthur C. Clarke

  7. #147
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by NyarukoW View Post
    Don't put the bard in danger, Foe's only good when they are close to the target. They are better off reserving that MP for ballad for the healers to res all the dead players over and over. The WHM and SMN players really do appreciate the ballads.
    They don't need to be hugging the mob, they just need to be within "healing range" of the mob. If a healer can survive being near a mob so they can still heal a tank, then a BRD should be just fine (hell, Repelling Shot requires a BRD to be near the mob).

    Anyway, I main Black Mage and not Bard, but when I did play Bard, I would always use Foe Requiem because party efficiency > personal DPS. In CT raids, I'll use it for trash mobs and bosses (though turn it off if another BRD is using it), in Light Party dungeons, I'll use it if the tank is doing big pulls. I'll even use Battle Voice if there's up to 10+ mobs.

    In Final Coil content, I've found myself using Apocatastasis more often than before, though I reserve it only for the WAR (Imdugud's charge -that is magic damage, as Manaward mitigates it- and Phoenix's Revelation).
    (1)
    Last edited by Nestama; 03-04-2015 at 07:21 AM.

  8. #148
    Player
    Sumimi's Avatar
    Join Date
    Jan 2015
    Posts
    65
    Character
    Sumimi Sumomo
    World
    Gilgamesh
    Main Class
    Summoner Lv 70
    Didn't you hear? Foe's requiem lowers BRD dps by 50%! From 1k to 500!

    Or was it 395?

    *cough cough* Before I get chewed out for this, I'd like to point the reader's attention to one of today's top reddit threads...
    (1)
    Last edited by Sumimi; 03-04-2015 at 07:17 AM.

  9. #149
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    I love the top comment to that post.

    "I can confirm it to be true.
    Whenever I am on BRD and pop Foe Requiem, I keep getting distracted by all the pretty fireworks from the BLMs and forget to attack."
    (4)

  10. #150
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    All depend on party make up.

    more Melee I do army, More Mage I do Foe's Requiem

    you happened to be the only BLM and you demand foe's requiem. sad sad day.
    (1)

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