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Thread: Dear All Bards,

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  1. #1
    Player
    Caoihmin's Avatar
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    Jan 2015
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    Caoihmin Salamone
    World
    Lamia
    Main Class
    Archer Lv 50
    I completely understand that this is an enemy debuff, but I believe it's a stretch to propose, when all other songs affect only other party members and even though it is not specifically stated as such, that this one song benefits the whole alliance. Is it possible that this enemy debuff is not universal but serves to provide a dmg buff to only your party? I am assuming this, but others are assuming the "universal" debuff as well.

    Again, if someone can provide valid documentation that proves me wrong other than their interpretation of how Foe's mechanics work, I will stand corrected.

    And what difference does it make if it's a hunt? You quote "party members" here but it's the same dynamic as in a raid. If Foe's affects only the enemy then all should benefit outside of your hunt party, according to your proposition.
    (1)
    Last edited by Caoihmin; 04-06-2015 at 09:57 PM.

  2. #2
    Player Eidolon's Avatar
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    May 2011
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    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Caoihmin View Post
    And what difference does it make if it's a hunt? You quote "party members" here but it's the same dynamic as in a raid. If Foe's affects only the enemy then all should benefit outside of your hunt party, according to your proposition.
    Everyone in the hunt would benefit from Foe's Requiem (assuming you can get it to apply. The debuff limit might affect that, at worst-case scenario.)

    You were the only one who mentioned hunts, but I was moreso referring to your suggestiong of Paeon/Ballad on hunts. Those people of the Hunt aren't in your party for the hunt - they're all outside of your party, thus Paeon/Ballad won't affect them unless they are in your party. Meanwhile, they ARE all attacking the boss, so they will gain the benefit of the Foe's Requiem being applied to the mob.

    ow, out of curiousity, how would you suggest 'having documentation'? Do you wish me to go and get a Bard/Black Mage outside my party and show you the 20% increase in damage when I BV Requiem? Because I can do that, but it just seems silly at this point.
    (0)

  3. #3
    Player
    StouterTaru's Avatar
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    Sep 2013
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    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Caoihmin View Post
    snip
    Foe works exactly the same as slashing/piercing/blunt resistance down. People outside your party/alliance benefit from it in FATEs and hunts.
    (3)

  4. #4
    Player
    Bloody's Avatar
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    Mar 2011
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    Character
    Arkain Stormfury
    World
    Hyperion
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Caoihmin View Post
    I completely understand that this is an enemy debuff, but I believe it's a stretch to propose, when all other songs affect only other party members and even though it is not specifically stated as such, that this one song benefits the whole alliance. Is it possible that this enemy debuff is not universal but serves to provide a dmg buff to only your party? I am assuming this, but others are assuming the "universal" debuff as well.

    Again, if someone can provide valid documentation that proves me wrong other than their interpretation of how Foe's mechanics work, I will stand corrected.

    And what difference does it make if it's a hunt? You quote "party members" here but it's the same dynamic as in a raid. If Foe's affects only the enemy then all should benefit outside of your hunt party, according to your proposition.
    Debuffs are universal, period. That would be like fighting two "Mob As" that both have an ability that gives vulnerability up, but that vulnerability only applies to attacks by them. Foe's Requiem is a universal debuff that affects the mob's elemental resistances period. If it only affected the resistances versus your party, then if we had 3 parties each with a bard singing Requiem, we would see 3 different Foe debuffs on the mob, and I will tell you straight from personal experience, only one Foe's will register and it affects ALL elemental damage the mob takes regardless of source. (Been in raids multiple times where different parties had Foe's up because I always have Foe's up with mages about, and when mine wears off but the debuff never goes away, obviously somebody else also has it up somewhere in the raid.)

    All other songs, like someone else pointed out, specifically state they are party buffs, not alliance buffs. That's the key difference that people are trying to make apparent to you. One type is a universal, un-qualified debuff, while the others are qualified buffs.
    (3)
    Pro DPS tactic: Big glowing orange AOE = "Stand here to boost your DPS!"
    ~Non Requiem Aeternum~

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