Page 19 of 25 FirstFirst ... 9 17 18 19 20 21 ... LastLast
Results 181 to 190 of 249

Thread: Dear All Bards,

  1. #181
    Player
    Caoihmin's Avatar
    Join Date
    Jan 2015
    Posts
    131
    Character
    Caoihmin Salamone
    World
    Lamia
    Main Class
    Archer Lv 50
    If you have documentation stating that Foe's affects Magic dmg done by those outside of your party, by all means let me know.

    Following that assumption, Ballad should boost MP of all healer's in a 24 man raid, boost the TP of all melee DPS/tanks in a 24 man raid, as long as you are in adequate proximity to them.

    This should apply to hunts as well. 50+ players all benefit from the one Bard singing his little heart out. Huzzah!
    (0)

  2. #182
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Caoihmin View Post
    If you have documentation stating that Foe's affects Magic dmg done by those outside of your party, by all means let me know.
    Foe doesn't affect your party, if affects the mob. This is why everyone in the alliance gets the benefit.
    (8)

  3. #183
    Player
    Donarudo's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Yutani Donarudo
    World
    Exodus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Sartori View Post
    Dear all Healers,

    Raise. Use It
    Healing spells. Use them

    It makes me "die" a little bit on the inside whenever I go into raids and not a single one of the eight healers in the alliance want to use Raise. Come on, guys.
    This is not a a thread about healers its about Bards...maybe you should stay on topic?
    (1)

  4. #184
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Caoihmin View Post
    If you have documentation stating that Foe's affects Magic dmg done by those outside of your party, by all means let me know.

    Following that assumption, Ballad should boost MP of all healer's in a 24 man raid, boost the TP of all melee DPS/tanks in a 24 man raid, as long as you are in adequate proximity to them.

    This should apply to hunts as well. 50+ players all benefit from the one Bard singing his little heart out. Huzzah!
    Incorrect on your assumption, actually.



    Foe's Requiem
    Reduces all enemy elemental resistance by 10%. MP is drained while singing. Effect is lost if targets move out of hearing distance, and ends upon reuse. Cannot be used with other songs.

    Army's Paeon
    Refreshes TP of all nearby party members while lowering own damage dealt by 20%. MP is drained while singing. Refresh effect is lost if party members move out of hearing distance, and ends upon reuse. Cannot be used with other songs.

    It's the affected targets that makes the difference. It doesn't say it's lowering Enemey Elemental Resistance 'For your party', it just outright lowers the resistance. This is why when 2 bards sing Requiem, you don't see the same debuff multiple times on the same mob - it only appears once, as it's for both bards (Doesn't matter if you're in their party, either.)

    Meanwhile, as you said, in a hunt, you're only affecting your party members. Because, again, party members. Not 'All those in range.'


    Second Edit-In:
    Another thing you can take note of, is when your enemy has the debuff on them, it merely states "All Magic Resistances are reduced." This is, again, affecting your enemy, not 'for your party.'
    (1)
    Last edited by Eidolon; 04-06-2015 at 09:22 PM.

  5. #185
    Player
    Caoihmin's Avatar
    Join Date
    Jan 2015
    Posts
    131
    Character
    Caoihmin Salamone
    World
    Lamia
    Main Class
    Archer Lv 50
    I completely understand that this is an enemy debuff, but I believe it's a stretch to propose, when all other songs affect only other party members and even though it is not specifically stated as such, that this one song benefits the whole alliance. Is it possible that this enemy debuff is not universal but serves to provide a dmg buff to only your party? I am assuming this, but others are assuming the "universal" debuff as well.

    Again, if someone can provide valid documentation that proves me wrong other than their interpretation of how Foe's mechanics work, I will stand corrected.

    And what difference does it make if it's a hunt? You quote "party members" here but it's the same dynamic as in a raid. If Foe's affects only the enemy then all should benefit outside of your hunt party, according to your proposition.
    (1)
    Last edited by Caoihmin; 04-06-2015 at 09:57 PM.

  6. #186
    Player Eidolon's Avatar
    Join Date
    May 2011
    Posts
    1,373
    Character
    Muhau Nbolo
    World
    Mateus
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Caoihmin View Post
    And what difference does it make if it's a hunt? You quote "party members" here but it's the same dynamic as in a raid. If Foe's affects only the enemy then all should benefit outside of your hunt party, according to your proposition.
    Everyone in the hunt would benefit from Foe's Requiem (assuming you can get it to apply. The debuff limit might affect that, at worst-case scenario.)

    You were the only one who mentioned hunts, but I was moreso referring to your suggestiong of Paeon/Ballad on hunts. Those people of the Hunt aren't in your party for the hunt - they're all outside of your party, thus Paeon/Ballad won't affect them unless they are in your party. Meanwhile, they ARE all attacking the boss, so they will gain the benefit of the Foe's Requiem being applied to the mob.

    ow, out of curiousity, how would you suggest 'having documentation'? Do you wish me to go and get a Bard/Black Mage outside my party and show you the 20% increase in damage when I BV Requiem? Because I can do that, but it just seems silly at this point.
    (0)

  7. #187
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    not as bad as sluggish tanks who don't want to pull even though everyone is ready.
    (4)

  8. #188
    Player
    Skivvy's Avatar
    Join Date
    Jun 2012
    Posts
    4,178
    Character
    Boo Box
    World
    Rafflesia
    Main Class
    Sage Lv 100
    I can't read through all 7 pages ATM, but I'm really hoping the following has already been pointed out.



    Foe Requiem does not lower the BRDs DPS.


    All other songs do, but not foe. There is really no reason not to play it (assuming you have casters) unless you think you'll be needing to play ballad soon.


    EDIT: OK, saw that it was mentioned at least once, so yay! Never hurts to repeat this though, I think a lot of bards are unaware.
    (2)
    Last edited by Skivvy; 04-06-2015 at 10:37 PM.

  9. #189
    Player
    StouterTaru's Avatar
    Join Date
    Sep 2013
    Posts
    3,459
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Caoihmin View Post
    snip
    Foe works exactly the same as slashing/piercing/blunt resistance down. People outside your party/alliance benefit from it in FATEs and hunts.
    (3)

  10. #190
    Player
    Tremara's Avatar
    Join Date
    Mar 2011
    Posts
    190
    Character
    Tremara Ryne
    World
    Zodiark
    Main Class
    White Mage Lv 90
    I have no stress using Foe on bosses but I seldom use it on trash because unfortunatly there are too many tanks who are just auto-attacking the "main-mob" and I end way to often with the aggro of spawned adds. Then I have to start running in circles with the mobs around said tanks hoping that one of them would start tanking - more likely a healer gets aggro who is spamming Medica/Medica II.
    (1)

Page 19 of 25 FirstFirst ... 9 17 18 19 20 21 ... LastLast

Tags for this Thread