It does surprise me when Bards don't use their songs, especially Ballad if it's needed.
Are there times you shouldn't play Foes? Does it boost the enemy damage? I was running AK HM and someone said it did. I'm a bit confused.
It does surprise me when Bards don't use their songs, especially Ballad if it's needed.
Are there times you shouldn't play Foes? Does it boost the enemy damage? I was running AK HM and someone said it did. I'm a bit confused.
Last edited by Quinnie; 02-23-2015 at 03:27 AM.

Between pulls it should be off by default for MP's sake and that it can "pull" enemy mobs that are in the range of effect. In AK normal there's a few skippable pulls that it might've aggro'd. But no it does not boost enemy damage at all (besides reflect mechanics if we're getting technical >_>)
Oh good okay, thank you for the answer! I didn't think it did but they were so sure, it's cast doubts whenever I've played it since x_xBetween pulls it should be off by default for MP's sake and that it can "pull" enemy mobs that are in the range of effect. In AK normal there's a few skippable pulls that it might've aggro'd. But no it does not boost enemy damage at all (besides reflect mechanics if we're getting technical >_>)
& Yes, I'd definitely reinstate that to anyone who leaves it up in between pulls. Turning it off makes a big difference for MP and for the sake of your Tank.


The only time that Foe Requiem shouldn't be played, or should be turned off, is when the tank is still grabbing groups for the pull or there are patrolling/docile mobs that may be within earshot. If Requiem reaches a pack of mobs before the tank grabs them with their pull tool, that pack will come after the bard. If there's a patrolling mob, or docile adds during boss fights, that's more adds to deal with during those fights. If the tank and healer aren't ready for that, it can potentially cause a pull or a fight to wipe. It's best to play Foe Requiem once the tank has pulled all the packs and is grouping them up, or far enough from un-aggro'd mobs so they don't hear it. Other than accidentally pulling mobs, and conserving MP between pulls, there is no reason not to play Foe Requiem.
Actually a good tank will aggro them all properly while pulling already. Not one and then face pull the rest. Flash or overpower once is enough. Then the following can happen in no real order:
a) swiftcast stoneskin as needed
b) eye for eye as needed
c) even a regen can tick for a bit without issue
d) foe can be put up without worry
Problem is soo many tanks don't do that and just run and run until they come to rest.
Foe Rekt has an effective range of 20 yalms, versus a tank's 15 yalm pulling ability. You're right that it shouldnt peel off aggro, as long as it's not the first thing that aggros the mob, the latter being the case if the bard is running with the tank.Actually a good tank will aggro them all properly while pulling already. Not one and then face pull the rest. Flash or overpower once is enough. Then the following can happen in no real order:
a) swiftcast stoneskin as needed
b) eye for eye as needed
c) even a regen can tick for a bit without issue
d) foe can be put up without worry
Problem is soo many tanks don't do that and just run and run until they come to rest.
Regen will also peel off if it ticks in a manner that it registers to the mob before the tank gets the initial aggro. I feel like they always take at least 2 seconds to change targets after a shift in enmnity, which causes them to lag behind getting caught by overpower, scorn or w/e.
Battle Voice + Ballad is more than enough to get healers back up, even if you have as little as 500 mp; it'l last the entire 30 second duration. Foe only grabs hate if you're running with or ahead of the tank (or new adds spawn), otherwise it'll never peel off the tank.
Last edited by RiceisNice; 03-04-2015 at 12:37 AM.
I always play Foe's.
I also play Ballad if healers have issues.
I always battle voice when it's required.
I don't have to bash on any other job to get my point across...
Alls I have to say is "You're Welcome!"
Last edited by Crysti; 02-23-2015 at 06:53 AM.
That made me giggle snort XD Funny thing is, even if you qued as support in Rift, you were expected to go DPS. As giong 1xsupport 2xdps made things harder than going 3xdps. So you qued as support and then switched to DPS when you got in.
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