This is true.
Going through a dungeon at a fair pace with i70 gear, it does something for me and I definitely feel like it's fun, not a grind. Another thing I enjoy is taking new combers through it, the teaching and learning different tactics with lesser gear is a fun experience (again most of the time).
Some have mentioned in a game like Dark Souls, it's ok for people to just not play it since they have already invested in the Hard Copy of the game, producer/director/company has made it's mark. But in a game with this difficulty it's easy for us to make it challenging and well I enjoy it.
For first timers that go through a dungeon with a blind fold, it can seem like a grind. IN MY OPINION if it was slightly challenging, it would create that tiny little nostalgia that some of us felt when completing the dungeon, taking it slow, taking in the music/environment, going out of our way for that extra chest that may or may not contain a minion or a Mimic!
The point of the OP was to point that out, that I would like people to experience the game in a way that is fun for them, and in my opinion a challenge (self imposed) is heck-a-fun
-Tari