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  1. #1
    Player
    Meshico's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    341
    Character
    Tahlato Dakwhil
    World
    Malboro
    Main Class
    Armorer Lv 57

    Difficulty of the Game...

    I came across this article and I found this relates to how I feel, and well probably others.

    "...The community can be vocal, even brutal at times, but I believe it comes from a good place. They want new players to have the experience they had, and value so highly. Personally the games provide a unique experience, in that they meld that sense of wanderlust with trepidation. I want to know what's next, but I have to be very careful how I go about finding out. Without the difficulty, there's no cost to the exploration, and it seemingly has less value."
    - Stewart (unknown)

    Source: http://kotaku.com/apparently-im-not-...ium=Socialflow (This is not a comparison to this game, I just thought this part of the quote applies to me, and I thought I could find some like-minded people)


    -Tari
    (2)
    Last edited by Meshico; 02-21-2015 at 04:18 AM.
    I am a winner, even though I sometimes fail.

  2. #2
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Citation pls. >.>
    (2)

  3. #3
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    How is this any better than people with relic wanting new players to suffer what they had to go through?

    I just want to get the story, not the gear, not the DPS queue wait times, not the pf rejections. And certainly not the "up at 1am waiting for a tank after the 2nd bails.". If I have to be an addict to clear t13 then its not worth it.
    (11)

  4. #4
    Player
    SinisterJointss's Avatar
    Join Date
    Aug 2014
    Posts
    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    Nobody is saying you need to be an addict but it does (and should) take a bit of dedication. Otherwise this game might as well be a single player RPG. Unfortunately, long gone are the days of corpse runs and the eerie feeling of imminent danger when out exploring. I miss it but i've also come to realizze that it will never be that way again. It's a shame because that was the best MMO experience I have ever had and nothing can compare to it.
    (10)

  5. #5
    Player
    Ehayte's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    1,172
    Character
    Supply Demand
    World
    Adamantoise
    Main Class
    Warrior Lv 72
    Quote Originally Posted by SinisterJointss View Post
    Unfortunately, long gone are the days of corpse runs and the eerie feeling of imminent danger when out exploring. I miss it but i've also come to realizze that it will never be that way again. It's a shame because that was the best MMO experience I have ever had and nothing can compare to it.
    Go play p99, the original/Kunark Everquest emulator. Its just as horribly brutal as you remember from 1999/2000. The graphics are horrible but its still awesome. Corpse runs, insane xp grind, "relic" quests that require 30-man raids, 24 armor slots to fill, NPC racism (getting merc'd in Freeport for being an Ogre), quests that only gave you cryptic hints as to what to look for, all there.

    The only really "difficult" stuff in this game is the mechanic checks of T9/T12/T13, which are very fun, if not very challenging, and the relic grind. Relic grind is just a brutal slog through easy content over and over; if dungeons were harder or more independently rewarding it would be better.

    I keep telling myself that this game is truly very young in its current iteration. Give it time to develop and learn from itself, it is/was fantastic at launch for a new MMO (I know there was 1.0 but from what I have heard mostly everything has changed). Heavensward will be telling.
    (3)

  6. #6
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Ehayte View Post
    NPC racism (getting merc'd in Freeport for being an Ogre)
    Wait, what? I never played EQ, can you explain this? That sounds actually really awesome, and builds the world up! NPCs reacting to the type of character you are shows more of how MMOs back then were built to create a virtual world first and foremost, rather than a content delivery system now-a-days.

    Guess the RPG in MMORPG was lost somewhere along the way.
    (2)

  7. #7
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Magis View Post
    Wait, what? I never played EQ, can you explain this? That sounds actually really awesome, and builds the world up! NPCs reacting to the type of character you are shows more of how MMOs back then were built to create a virtual world first and foremost, rather than a content delivery system now-a-days.

    Guess the RPG in MMORPG was lost somewhere along the way.
    Everquest had a large series of factions, from rival city factions to roving monsters to gods. Being too far on the wrong side of a faction can mean having to fight the town guards and citizens that kill on sight("kos"), who were difficult to solo for some classes. Likewise, getting on the good sides of even the mobs could open quests for them.
    (1)

  8. #8
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kallera View Post
    Everquest had a large series of factions, from rival city factions to roving monsters to gods. Being too far on the wrong side of a faction can mean having to fight the town guards that kill on sight("kos"), who were difficult to solo for some classes. Likewise, getting on the good sides of even the mobs could open quests for them.
    Ah so it was more like WoW's Horde vs Alliance or their factions as well.

    Still, it seems their faction system was more complex instead of just "grind this to 100% to get stuff". I think up to TBC there was only three factions that had a balance system (being friendly with one made you hated with the other). The most interesting one was the Goblin's since most people treated it as another city. However if you kept killing the npcs, you'd rank up with their hated pirates and could open up quests with the pirates (who are at the start flagged as enemies).
    (0)

  9. #9
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kallera View Post
    Everquest had a large series of factions, from rival city factions to roving monsters to gods. Being too far on the wrong side of a faction can mean having to fight the town guards and citizens that kill on sight("kos"), who were difficult to solo for some classes. Likewise, getting on the good sides of even the mobs could open quests for them.
    The amount of corpses used to see outside Neriak, *chuckle* Dark elves hated everyone XD Of course I was Dark Elf ^_^ cleric ftw! Post nerf cleric epic 1, the ragefire camp, join the que for 12-24 hrs until it was your turn ^^ Getting caught in Kithicor forest when night fell *shudders*, lower Guk. TRAIN TO ZONE! MOVE IT OR LOSE IT! Then realising you forgot to bind and had to run all way across the world to find you cant go one way because that train kill delevelled you ^_^ Hoping one of your Necro friends logged on.

    Bards training Sand Giants across to zone to MPK xp camps.....

    Used to make a foortune selling http://www.eqtraders.com/items/show_item.php?item=1112 XD

    So many memories. To be honest I loved it at the time, but I very much doubt I could do it again. I do miss a Dark Knight style tank. 'twas my second fave class. Almost forgot, having to have your book open to regen mana and not seeing that sand giant train bearing down on you as the Bard ran past :P
    (0)
    Last edited by Sapphic; 02-22-2015 at 01:43 PM.

  10. #10
    Player
    SinisterJointss's Avatar
    Join Date
    Aug 2014
    Posts
    236
    Character
    Shadow Menace
    World
    Behemoth
    Main Class
    Archer Lv 59
    Oh I know all about p99, but what I was talking about are new gen MMO's with difficulty (maybe not as difficult as EQ in its hayday) but something that gives you them feels
    (0)

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