Page 2 of 2 FirstFirst 1 2
Results 11 to 19 of 19

Thread: WHM dps in T10

  1. #11
    Player
    KikoriL's Avatar
    Join Date
    Dec 2013
    Posts
    200
    Character
    Kikori Lyehga
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    The only DPS I've ever absolutely had to do was helping push the phase shift after adds die, Potent Poison Potions during the first days of being on the fringe with gear as a team, and remembering to pop Fluid Aura whenever it's off cooldown (and whenever mechanics don't have positioning as a worry) on Imdugud himself. I haven't tested and won't test if the sons and daughters can be pushed by it because fucking up positions sucks.
    For the most part T10 can be covered almost purely by the WHM of the group. My group's SCH's speedier mitigation to deal with Prey, emergency Lustrates, and Wild Charge recoveries are typically the only heals required. That's a LOT of downtime to let dps instead.
    (0)

  2. #12
    Player
    Laesha's Avatar
    Join Date
    Mar 2014
    Posts
    128
    Character
    Laesha Starsong
    World
    Zalera
    Main Class
    Gladiator Lv 80
    I'm just not sure i can agree with ppl saying that whm dps is completely insignificant. I mean, it's totally piddly. That's for sure. With all the misses it doesn't add up to much. BUT! Before my group killed T10 for the first time, we had several 1% wipes. Maybe if I'd pushed a little harder on adds, or during P1, we would've killed it sooner. Likewise, when we had our first T11 kill, it was very messy. Our dps were all dead but 1, boss was at 1%. We were watching the enrage nerve cloud being cast. I started attacking w/ stone II. Battle log showed me killing it with fluid aura during the nervecloud animation. I parsed at something like 2.17 dps. xD Yay for first kills!

    I don't know, it both is and isn't insignificant imo. If i had just already decided my dps was insignificant and tried to raise another dead dps with the last of my mana maybe we wouldn't have killed T11 for the first time that night. Who knows? Just follow the play style that you and/or your static is most comfortable with, but don't be afraid to try new things. Some may not work for you, but some might.
    (2)
    Last edited by Laesha; 02-23-2015 at 02:45 AM.

  3. #13
    Player
    Kelya's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Kelya Asura
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    Well that's insignificant or significant depending on how much your are dpsing... In T13 (still progressing) I'm handling the healing part of P1/P2 alone and dpsing as soon as possible. I add ~30dps without any accuracy added, which is a total ~ 200 dps with the sch.

    Even if you aren't in the need to push phase / to avoid the enrage (meaning you have good dps) you can and should dps when it's safe to do so. That's better than doing nothing and some healers should learn to use their MP from time to time instead of constantly sitting at full MP or doing all they can to keep a large amount of MP by the end of the fight because they are afraid low MP at the end of the fight = bad MP mamangement / bad healers, maybe they got told how MP is important and now they only focus on that... For sure you have to know when you will need these MP points but in term of frequence, most of the fight is idle time / not a big deal in comparaison to the burst MP moments.
    (0)

  4. #14
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Laesha View Post
    we had several 1% wipes.
    Very much this. I've watched the difference between a wipe and a clear come down to the equivalent of a ticking DoT more than once during progression.

    This is part of why I maintain that DPS is absolutely a shared responsibility amongst party members. If the WHM can safely contribute any DPS in a fight, better that they do that than sit on their MP.
    (4)

  5. #15
    Player
    technole's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,969
    Character
    Thea Sitori
    World
    Gilgamesh
    Main Class
    Scholar Lv 72
    Quote Originally Posted by Cynfael View Post
    Very much this. I've watched the difference between a wipe and a clear come down to the equivalent of a ticking DoT more than once during progression.

    This is part of why I maintain that DPS is absolutely a shared responsibility amongst party members. If the WHM can safely contribute any DPS in a fight, better that they do that than sit on their MP.
    Couldn't agree more. It is a shared responsibility by every role, if the window is there to do it by all means help push into the loot phase.
    (4)

  6. #16
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    It's the scholar's job to DPS in t10 as much as he or she can.

    My white mage partner's dps in my static usually goes between zero and five, let the scholar do deeps, they have the mana to support it. White mage should only do it if they are 100% sure it will not hurt their mana down the line.
    (0)

  7. #17
    Player
    Cynfael's Avatar
    Join Date
    Jun 2014
    Posts
    2,164
    Character
    Sacrilege Moonshadow
    World
    Hyperion
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by FoxyAreku View Post
    It's the scholar's job to DPS in t10 as much as he or she can.

    My white mage partner's dps in my static usually goes between zero and five, let the scholar do deeps, they have the mana to support it. White mage should only do it if they are 100% sure it will not hurt their mana down the line.
    My WHM partner finishes T10 with quite a bit of gas in the tank after having done all P1 Preys and having gone all-out with Stone spam at the end of each add phase, and he's not running some kind of max Piety setup. Obviously WHMs have to be mindful of their GCDs when DPSing, but MP should not be a huge issue.
    (0)

  8. #18
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Cynfael View Post
    My WHM partner finishes T10 with quite a bit of gas in the tank after having done all P1 Preys and having gone all-out with Stone spam at the end of each add phase, and he's not running some kind of max Piety setup. Obviously WHMs have to be mindful of their GCDs when DPSing, but MP should not be a huge issue.
    If you can get away with it, more dps doesn't hurt by any means.
    (0)

  9. #19
    Player Able's Avatar
    Join Date
    Sep 2014
    Location
    New Gridania (Sargatanas)
    Posts
    241
    Character
    Alinda Thorn
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    On each add phase, I typically Stoneskin both tanks > Regen both tanks > Medica II > Shroud of Saints > then DPS. Works out fine for our group. I don't need to do it anymore, but I'm just used to doing it.
    (0)

Page 2 of 2 FirstFirst 1 2