The second issue is that whenever two grand companies decide to teamup against the third company, there is nothing the third company can do to fight back. In a Secure match, if two GCs gang up on one, it becomes very difficult for the third GC, but with sound strategy they can still counter attack. For example, if Adder and Maelstrom are both fighting at the Flame Outpost, the Immortal Flames can try to sneak by and capture the undefended Serpent and Storm Outposts. In Slaughter, the best strategy that a teamed-up on grand company can employ is to hope that by the time they respawn the other two companies will be fighting each other. I understand that this issue is harder to fix. One solution could be to add more objectives out of the middle of the map, for example a second spawn for the drones at Markets, Temple and Manor. If two GC's gang up on the third, the third should be able to fall back and take a different objective, rather than having to just accept their inevitable loss.