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  1. #12
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by dejavutwo View Post
    I do like some RNG in the loot system as ultimately the carboncoat/carbontwine are incredibly boring items to go after. I hope with 3.0 they move to a token system similar to WoW's token system. In WoW, there were multiple tokens for each item slot, and each class was tied to a specific token. That way there could be 8+ classes, but only 3 different tokens. It still had some of the excitement of not knowing what your going to get, but certainly reigned in the randomness a lot.
    I have played that game its just a different type of rng and it can be worse, I remember there was like head, body, hands, legs, shoulder tokens. They split the groups up like, (paladin priest warlock), (warrior, hunter, shaman) (mage, druid, rogue, dk). We did this zone firelands it was, half of our group was on the paladin, priest, warlock token 5 people, we raided about 14 weeks before got tired of it and just stopped till the next raid came out, we saw 2 paladin/priest/warlock tokens the entire time. We had our druid who had tier gear for all 3 specs, but our 3 paladins, priest and warlock basically had nothing because they only got 2 drops.

    I am so glad FFXIV doesn't use this system, it just has a much greater chance to make it so you don't get your drops. Its not just your class that is effect but everything else that is on the same token as you. RNG keeps favoring the same people every week its no different then FFXIV.
    (1)
    Last edited by Zumi; 02-18-2015 at 02:12 PM.