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  1. #22
    Player

    Join Date
    Aug 2011
    Posts
    1
    It is unfortunate that this is the direction the developers have chosen to go. I really enjoyed the current crafting system even if sometimes it was a little frustrating. The fact that I had to spend weeks (a few hours here, a few hours there) working on a +3 item project made it all that more satisfying when I finally achieved my goal. Now the best I can craft is just going to be a simple matter of having the right ingredients.. only one way to make it work, and chances are I won't be able to get those ingredients for anywhere near a fair price. Skill or knowledge of crafting won't have any value, which means crafting will be mindless from beginning to end.

    All that grinding, and now it seems as it was for nothing. After all, I could easily just get a linkshell member to synth my hq mats together for a hq finished item. In hindsight I am truly disappointed, as I have to wonder what was the point? The prospect of making all +3 gear for has greatly influenced my interest in this game and its crafting system. It has been the only thing keeping me interested in the game in spite of it being completely lackluster in nearly every other way. With word of this latest change I am quitting as of tonight. There is really no point to continuing to invest any time knowing that it will all be for nothing. I know that some people will be very happy with this change, but there is no reward in this new system for effort and time spent grinding crafts. If they are going to make the system as dumb as other MMO crafting systems, I hope they at least significantly reduce the amount of time needed to rank a craft (for the sake of those who will continue playing).
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    Last edited by ZelVenzyl; 08-25-2011 at 12:23 PM.