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  1. #1
    Player
    Captain_Mouffin's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    10
    Character
    Captain Muffin
    World
    Odin
    Main Class
    Gladiator Lv 50

    Coil Loot System:Option to rule out Loots for Jobs that aren't in the Entering Party

    Hello everyone/devs,
    as stated in the Title, there would be an Option that you can tick/untick as desired. So if, for example, there's no DRG in the party, the DRG Loots will be taken out of the Treasure Chest random pool.
    Our group has gotten so many DRG loots to the point that someone has a "full set" (minus T13 drops) and 3 other people have gotten 2-3 pieces, we don't even have a DRG in the party. And our SCH is still waiting on his useful loots lol...
    As the number of Jobs increases this will only get worse, and there's still no words on improving the loot system from the Devs.
    So what do you guys think?
    (1)

  2. #2
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Yoshida confirmed during his appearance in Masamune that 3.0 will have a different raid loot system than what coil does. Didn't specify how it works, only that it is different. I hope it's a system similar to 2.4 dungeons.
    (0)

  3. #3
    Player
    Reiryuu's Avatar
    Join Date
    Sep 2013
    Posts
    874
    Character
    Imbri Undinare
    World
    Kujata
    Main Class
    Paladin Lv 90
    At the very least, maybe they could have 2 drops per chest: one with tank/healer loot one with DPS loot. With more classes and even more gear types adding to the pool, I imagine it's going to get pretty ugly if things continue.
    (0)

  4. #4
    Player
    Laerune's Avatar
    Join Date
    Aug 2013
    Posts
    2,907
    Character
    Yu Zeneolsia
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    This should be added for all raids, including the 3.0 version of CT.
    (0)