content should be designed around not using potions.

potions however should give you an edge if used, the recast timers seem pretty long even for hq pots,

hq potions should give a much shorter re-cast timer to make them more viable to a broader amount of people. however the strength of the potions probs don't need changing other than to pure % based increases, cus capping them at certain amount of stat points seems counter productive for future content and will eventually lead to a massive amount of redundant recipes in alchemists lists.

however no one should be sceptical on the effects of potions when used at the right time as they can certainly help, but just not as much as food.