Quote Originally Posted by Darra View Post
Whilst I will not disagree that potions are pretty weak, there comes a problem with making changes that so potions too useful. Raid content had to be designed with the assumption potions would be used by all players as often as they could.
Potions are essential at least in PVP, and very helpful while leveling. Our FC saves Tab 1 just for pots, food, and low level HQ gear. So nice to have a raid group with HQ mega potions for burst dps during phases, or when Im tanking and give the healer breathing room with a HQ Mega VIt pot. HQ x-ethers are equivalent to and extra Convert for Blk mages, making trash pulls that much faster to burn. Spine Drops, Smelling Salts, Slow Ward Pots and X-Elixirs are almost mandatory for a good pvp experience.