All crit det. Or if you don't want to spend millions on IVs or spend hours SBing for IVs then put some acc on it. Ideally you want all crit det.
Also get used to melding because bard BIS has like 4 crafted pieces.

All crit det. Or if you don't want to spend millions on IVs or spend hours SBing for IVs then put some acc on it. Ideally you want all crit det.
Also get used to melding because bard BIS has like 4 crafted pieces.
Hmmm a friend of mine tried a full crit/det optimized and a full dex optimized build. The full dex one he had 460 skillspeed, he said needs a bit of resource management but the DPS increase was worth it apparently. I only got the pants myself and got the wod bard chest.

Skillspeed is awful and you want to minimize it as much as possible, less than 400 is ideal. Also the amount of dex you gain from full i130 is beat out by both the gain of crit and det and loss of skillspeed with crafted gear. At the bare minimum you need the crafted chest because there is just no way to meet the t13 acc cap with the wod chest without sacrificing good stats on other pieces and defeating the purpose of using it. Hat, earrings, and ring are kind of superfluous but if you meld them right they're marginally better than ironworks hat and dreadwyrm jewelry without sacrificing accuracy.
Det is 1, and I think crit and det are around .33 and .34? So even if you have 20 more dex on one set, if you have more than ~60 crit+det on another set it would be better to use it.
I'm just stating what they got meassured with(a crit optimized set vs a dex optimized set).
But yeah my own set has 0 gear skillspeed(so I'm at 341 skillspeed) I detest skillspeed.
Yoichi bow(8 acc, 49 crit, 25 det), ironworks head, hands, belt, boots, neck(upgraded) and 2 rings(1 upgraded), and aural earrings and bracelet with demon chest and kirimu pants(not ideal but 5 crit III materia). I'm at 531 accuracy and atm that's enough for my needs. Will see how rng is helpful during fcob(t10 atm).
Actually with the addition of the WoD chest the preferred way to get accuracy as a bard is with the crafted belt and gloves.Skillspeed is awful and you want to minimize it as much as possible, less than 400 is ideal. Also the amount of dex you gain from full i130 is beat out by both the gain of crit and det and loss of skillspeed with crafted gear. At the bare minimum you need the crafted chest because there is just no way to meet the t13 acc cap with the wod chest without sacrificing good stats on other pieces and defeating the purpose of using it. Hat, earrings, and ring are kind of superfluous but if you meld them right they're marginally better than ironworks hat and dreadwyrm jewelry without sacrificing accuracy.
Det is 1, and I think crit and det are around .33 and .34? So even if you have 20 more dex on one set, if you have more than ~60 crit+det on another set it would be better to use it.
This is basically the set im working with right now http://ffxiv.ariyala.com/PSX4 with an effective dex of 1495.802
vs recalculated without WoD as an option http://ffxiv.ariyala.com/PSX7 with effective dex of 1494.515
As you can see you can gain a pretty substantial amount of dex and hit acc cap and have less skillspeed if you use the WoD chest. Keep in mind this isnt a bis calculation, its just bis from the gear that I have or can easily obtain. I'm limited by the fact that I don't have dreadpants (through no fault of my own!)
If you throw in dreadpants u get http://ffxiv.ariyala.com/PSXE with 1502.279 effective dex and you're basically BiS minus the bow where the only source of improvement available is more expensive melds.
Last edited by MrYaah; 02-24-2015 at 09:01 AM.


No, crafted hands and belt isn't BiS and neither is the Augmented Ironworks Ring.If you throw in dreadpants u get http://ffxiv.ariyala.com/PSXE with 1502.279 effective dex and you're basically BiS minus the bow where the only source of improvement available is more expensive melds.
-sigh-
I wasn't claiming that set specifically was BiS, just giving an example of an eminently obtainable build.
Absolute BiS
-http://ffxiv.ariyala.com/PRIS
notice crafted gloves and belt
This build was proven by a bis solver i wrote that uses the equations used to calculate statweights as a comparison metric to account for interrelations of value between stats, in addition it brute forced the best build (took about an hour to do all the comparisons) from every possible version of melds that are viable (IV's only, every number of available accuracy (9, 18, 19, 25, etc), always maximizing damage otherwise and version of melds that involved capping acc and a stat rather than skillspeed because people like you)
All the work I've put into bis calculations can be found in this repo, well, theres some stuff I havnt pushed recently but all the stuff involved in finding the previously linked build are in the repo below. Its completely open if you wish to critique it yourself. I fully intend to further optimize it and hopefully make it the defacto standard of bard statweight and bis calculations.
https://github.com/jrlusby/xiv-bard-calc
If you want to disagree with this then show me math and explain why, dont use any subjective opinions like "I don't think skillspeed is worth anything" which i know is literally the only thing you think mister I'd rather quadrameld my gear and leave an empty slot than meld skillspeed.
Last edited by MrYaah; 02-24-2015 at 05:03 PM.


Unfortunately, skill speed is shit. Face it. In long fights like Coil, how many more shots can you fire with that +91 Skill speed to justify for the TP drain in which would imply that you have to Paeon longer and eat that 20% for more?
Everyone who uses a gear calculator would know that Skill Speed is given a certain weightage. But does everyone knows that stat weights are technically not absolute, but just as a guideline on how much main stat and secondary stat you can try to exchange, within a reasonable band?
Do you actually believe that by say, swapping 100 DEX with 313 DET, you can effectively parse the same DPS range over say 5 mins or longer?
The current, widely used and accepted stat weights doesn't even account for extreme stacking builds like 2.5 BRDs which can carry them to the extremes of 700 CRIT. If you blindly follow the stat weights which you probably do, you would say the Augmented Magitek > CRIT-DET Yoichi Bow but unfortunately I don't think it is. My CRIT-DET Yoichi outparses the Augmented Magitek 80% of the time. I'm not even talking about a couple of parses. I'm talking about over 50 parses and upwards and days after days of testing. Do you bring your builds out to test and justify your builds or you simply follow a calculator?
And since we are talking about Skill Speed - if you are running on CRIT-DET Yoichi Bow and cutting down on your Skill Speed you will probably realize that you don't need to play any Paeon in T13 for P1 and P2 at all (and of course, your team DPS hard enough to push these 2 phases fast enough) but given the same team with your Augmented Magitek you will run dry before you hit divebomb. Which means you have to Paeon, eat that 3 seconds cast time +20% penalty.
I have published my findings about my 2.5 build (albeit still missing 3 items but the idea is there) with the relevant parse data in another thread while in discussion with another BRD (who clearly knows his shit and part of the top 10 teams for T13). Unfortunately SE doesn't like the idea, the posts were cleaned up and I ate a 10 days ban + infraction points. So I won't have things to show here.
And since you wondered why I quadmeld IV instead of pentameld IV with Skill Speed IV: because I intend to quadmeld IV with Vit IV but prices are insane on Tonberry right now. Why Vit IV? Yes, Skill Speed is shit, I'd say that again. If you even recall, crafted gear in Patch 2.2 progression comes naturally with shit load of Skill Speed. I have full set crafted gear for 2.2 progression and my GCD was at 2.30s at that point in time. What's the benefit? 2-3 more shots over an entire coil turn, but running out of TP nearly as fast as your DRG/MNK in T8? Nah I'm not going to be bothered with Skill Speed, really.
I'm not going to blindly follow some numbers - I'm a person who brings a build out to thoroughly test them for effectiveness. Experience and data from 2.2 until now says it.
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