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  1. #1
    Player
    ChiiSoSeriouz's Avatar
    Join Date
    Aug 2013
    Location
    Magic Kingdom
    Posts
    402
    Character
    Chii Soseriouz
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Elusana_Celah View Post
    I don't understand how your ideology is even practical. Do you seriously run around the overworld treating this like a game of Metal Gear Solid where you gotta sneak past enemies by making sure you're running behind them? Feels like you just fabricated some excuse to tell someone to stop complaining about something.
    Do you seriously just rip through a pack of enemies and think nothing annoying should happen? Travelling in this game has already changed drastically compared to how it used to be, it's so much easier, there's no danger. We should just go back to the old way where you had to dismount and walk the shroud or you'll get one shotted by a tree. Or you had to ride 8 deep through a castrum because if they got you alone they would knock you off your mount, and kill you, Inb4 this isn't 1.0 ect ect...

    I believe they have been accommodating enough to players on this, heavy is better then knocked off chocobo and dead.
    (0)

  2. #2
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by ChiiSoSeriouz View Post
    Bunch of words
    I don't believe some level 40-50 enemies that I can get off my mount and kill in 6 hits and be on my way should be affecting my movement anyways. The system needs to be based on the actual threat the enemy has on you. Even if I walk into the entirety of Sapsa Spawning Ground and aggro a ton of guys I can just get off and AE them while drinking a potion and using a heal spell if need be then be on my merry way, in fact I usually ignore 20 guys shooting at me and continue moving with heavy until the aggro resets and I'm still alive... Maybe if the game took into account the actual threat the enemy poses on you what you said would make sense.

    I'm not suggesting we completely remove any sense of threat when riding past hoards of enemies but how about something that makes sense so it doesn't feel like SE is just trolling us by being annoying?
    (1)
    Last edited by Elusana_Celah; 02-17-2015 at 12:59 PM. Reason: Misquote

  3. #3
    Player
    ChiiSoSeriouz's Avatar
    Join Date
    Aug 2013
    Location
    Magic Kingdom
    Posts
    402
    Character
    Chii Soseriouz
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Elusana_Celah View Post
    The system needs to be based on the actual threat the enemy has on you.
    The system is working as intended. If you can dismount and engage the enemy then do it?

    I don't think me running past a sylph in Sylphlands that happens to hit me with thunder and I get a heavy then I continue running with that heavy status and her still hitting me until aggro wears off and heavy wears off and I'm still near full health constitutes "danger".
    Because it's not dangerous. That's what i said.
    there's no danger.
    Please don't misquote me again.
    (0)

  4. #4
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by ChiiSoSeriouz View Post
    Please don't misquote me again.
    Oops I guess I did misread what you said to a point. My apologies as you did mention that there is no danger and I wrote my entire rebuttal in regards to my misinterpretation of your post. It was not my intention to misquote you I'm just blind lol. Still my original point still stands. If it serves no purpose other than to 'annoy you' then why is it a feature at all?
    (0)
    Last edited by Elusana_Celah; 02-17-2015 at 12:35 PM.