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  1. #1
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,772
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Jodou View Post
    It's a mechanic lazily copied from WoW, designed to give the player a sense of danger when traveling past high level mobs. I've never once died to it, so chalk another one up to "we copied WoW because of sub numbers".
    I dont necessarily think it was just copy pasted from WoW, especially because of sub numbers, but your other point is valid. It is there to give us a sense of danger. The problem is that we're strong enough to own the mob causing heavy within a few seconds, so its just become more of an annoyance then a danger.
    Now if there is a low level person riding through a high level zone, it may be cause for worry. but that doesn't happen often... I think it would make more sense that getting hit for a certain amount of dmg would knock you off your choco forcing you to fight the monster, instead of just continuing to run until they de-aggro.

    Personally, I miss the days of XI, when we could just jump on chocoback and take a leisurely stroll and see some sights.
    (1)
    Last edited by Vespar; 02-17-2015 at 07:17 AM.

  2. #2
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Vespar View Post

    Personally, I miss the days of XI, when we could just jump on chocoback and take a leisurely stroll and see some sights.
    EXACTLY, lets have that here as well SE

    (2)


    MORE HIGH HEELS + INSTANCED HOUSING! !