Quote Originally Posted by Elusana_Celah View Post
... Is quite possibly the most annoying design decision in this game. I get it, you get hit on a mount, a slowdown must happen but hey if I unmount or I've literally outrun the thing and the aggro is long gone... 20 seconds of heavy and like 10-15 seconds still ticking away for no reason even if I unmount. You all know what I'm talking about. I really hope 3.0 brings out a better design direction when it comes to mounts because this current one is highly obnoxious.
It's a mechanic lazily copied from WoW, designed to give the player a sense of danger when traveling past high level mobs. I've never once died to it, so chalk another one up to "we copied WoW because of sub numbers".