A lot of bluster.
PLD should not be using Fracture. It is not worth the GCD and TP cost.
Rage of Halone isn't something that is managed. It is something that is incidental.
CoS is not counted as "upkeep".
Speedrunning or single-pulling is irrelevent to PLD or WAR being more complex. WAR is factually more complex due to needing to use active mitigation outside of long CDs.
Tanking is (of course arguably) the easiest roll in the game to perform acceptably.
3x Flash/Overpower gets initial enmity. Of course do more as needed. You take what I said far too literally.
A new tank will probably spam those until theyre out of resource. That works for dungeons.
What i was saying was that WAR is more complex than PLD. That is an inarguable fact.