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  1. #11
    Player
    Sousoulsu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    139
    Character
    Kuus Hime
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Kaiser-Ace View Post
    [Snap]
    I posted numbers as a matter of principal. Realistically, a DRG in dungeon content is a hinderance. However, making lemons out of lemonade is what DF is all about.

    And something you are forgetting, prior to 2.4 DS was weaker than a Non-Comboed RoT which is why it fell out of rotation. And it still messes up my rotations as, even though it's not required for the combo, my chaos thrust combo still does extra damage from the rear.
    You are, to put it bluntly and simply, wrong. It is irrelevant if a move fell out of rotation: It was buffed, and is now optimal damage per GCD/TP cost - and CT doing more damage from the rear has no bearing on AoE. It is entirely irrelevant to the subject. I have no idea why you would bring it up, unless you don't understand that Doom Spike's potency is multiplied by a number equal to the number of enemies it hits.

    If you have trouble hitting the optimal amount of mobs with Doom Spike, that is your failing as a player. I do not "main" DRG. I play it occasionally though, and I have no trouble with hitting the amount of mobs that would make DS worth using over RoT.
    Of course, it relies on situational awareness. On some pulls it is not possible to optimally DS, and good DRGs will know the times when to DS and when to RoT. But I have not found it problematic on most big pulls to do the method I mathed out as superior.

    You seem to think of yourself as an exceptional player, but from what I've seen you post, the most I can really say is that you are a mediocre Dragoon.
    You tout yourself as a "Carrier DRG", but all you're really doing by saying that is proving how meaningless that self-stated title can be.
    (1)
    Last edited by Sousoulsu; 02-24-2015 at 03:45 PM.