Quote Originally Posted by Xenosan View Post
If I see the DRG use that fkn Ring of Thorns, then nope - no more long pulls cuz it's not going to go any faster XD
Uh, I main Drg thank you. And Heavy Thrust + Ring of Thorns is more effective AoE than Doom Spike regardless of numbers. I can guarantee that when I use Ring of Thorns to hit 20 mobs hording the tank that I'll hit all 20 of them in one move with RoT. Doom Spike on the other hand is a streight LoS AoE that usually MISSES no less than half the horde because it only fires in a small, narrow line. RoTs actually hits a larger radius of targets and even allows motion to keep moving like should, say, an AoE circle spawn right as we launch the attack. The only attack that has numbers and AoE radius at the same time is Dragonfire Dive and it's cool down makes it more of a one trick pony. Tank Pulls Horde -> Dragonfire Dive the pack from rear line, start HT+RoT combo till the horde is dead.

It amazes me how "Numbers" seem to take place over strategy. If this was an FPS it wouldn't matter how many .50 caliber rounds I use if I don't hit any thing. Like wise that extra... What is it now 40 points, of DPS that DS does vs RoT isn't worth it If I miss half the targets, or worse all of them because "Oh Gods!! I'm wounded and the Healer just got agro!! PANIK!!!" and the tank starts running around the place (Usually chasing the healer who dies 10s later after the mobs Gank him). RoTs was our AoE rotation WAY before the DS buff in 2.4. They actually buffed DS because WE DIDN'T USE IT.