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  1. #11
    Player
    Sousoulsu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    139
    Character
    Kuus Hime
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Brill_ View Post
    It's not that I am uncomfortable, it's just that 50% of the time there is a wipe. When you wipe, you lose the time savings you would've gained by doing big pulls. Slow and steady wins the race.

    Even if we don't wipe, you typically just shaving 5-7 minutes off the run. If being in a dungeon for additional 5 is that painful, I'd have to ask why you are even playing the game if you hate that much?

    If the time difference between a speed run and normal run was say a 20 minute run vs a 60 minute run, I'd completely agree, but it's not. The difference is negligible.
    When you have to do 10 average dungeons for a zodiac weapon drop, it shaves off a lot of time.

    Honestly, the "50% of the time it's a wipe" thing makes me think you're not capable or comfortable with the pulls. Even half of a speedpull is fine. I just hate it when poetics geared tanks do single or double pulls. It's extremely boring.
    I actually can't remember the last time I failed a speedpull with a PUG while I was healing or tanking.

    Quote Originally Posted by Mykll View Post
    What some of the speed runners are saying is that it is boring to pull single groups. Just like you say here. What some of the non-speed runners are saying, and I will use mostly your words, my words included in BOLD:
    As a tank, it is boring to hit my area-aggro tool a couple more times and 1-2-3 things until they die in single multi- pulls.
    Seems like as the tank, you are doing the exact same thing.
    Your lack of experience with speedfasts is showing.
    Tanking a speedpull and tanking a single pull is different in the following ways:
    1)Managing cooldowns is important
    2)Knowing what cooldowns your healer has is important
    3)Shield swiping certain mobs makes some otherwise impossible pulls possible
    4)managing aggro during the pull is important to make sure your re-stoneskinning healer doesnt get hit
    5)picking which targets to get rage of halone debuff up on is important

    It is far more engaging to tank a speedpull.
    There's more difference in speedrunning and single-pulling than "just do more of the same".
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    Last edited by Sousoulsu; 02-23-2015 at 03:40 PM.