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  1. #121
    Player
    Almalexia's Avatar
    Join Date
    Mar 2011
    Posts
    856
    Character
    Almalexia Indoril
    World
    Hyperion
    Main Class
    Pugilist Lv 70
    The majority position is to languish in mediocrity, so that's not what I'm getting at. I'm advocating an ideal that's neither especially popular nor enforceable.

    Given the circumstances, you are very likely to run into people who have run the same dungeons more than a couple of times for a specific purpose. I don't think it's significant whether they've done 20 runs in a day or 20 runs in a month; the rote, unproductive repetition is demoralizing and time-consuming. If I were in their shoes, I wouldn't want to spend any more time than necessary to slog through the dungeon again. That's how I see it.

    Someone with a bad attitude or someone who doesn't feel like it? There's really no argument for that. All I can say is "bummer."
    (1)

  2. #122
    Player
    Zedd702's Avatar
    Join Date
    Aug 2013
    Location
    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    Quote Originally Posted by Sareal View Post
    I do, but I think it applies to here too, which is why I felt like quoting it and adding my 2 cents about it. People just don't seem to understand what I am asking, and that I am not looking for a solution, just opinions.

    Edit: Guys if I was looking for a solution I would have stopped at the first response because it was a solution in itself. However I don't completely agree with it and anyway I already stated my own solutions for dealing with the problem. I'm simply trying to get what is on your mind on paper, I wouldn't follow up with questions and comparing your opinions with mine if I didn't. Take this as you will.
    Ah I understand, carry on...
    (1)

  3. #123
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    The solution is, and will always be a little Speedrun checkbox next to join in progress.
    This should force skip cut scenes, and encourage pulling swiftly within reason.
    Maybe even reward the group with bonus drops/tomes based on completion time.

    You watch how quick all the anti cut scene skipper / anti speed run people are clicking that box and doing it to avoid 8 hour Q times, and reducing the amount of roulette they do weekly.

    *Dreams*
    (2)

  4. #124
    Player
    Wizhard's Avatar
    Join Date
    Sep 2013
    Posts
    239
    Character
    Wizhard Felfury
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Rasylia View Post
    Lets see.
    Mass pulls:

    Tank Spamming Flash/Overpower
    Heal Spamming Cure/CureII
    Dps spamming 1-2 kind of AOE

    Medium/Small Pulls

    Tank being able to use proper Rotations and Aoe
    Heal being able to use SS/Adlo as dmg prevention while DPS-ing
    Dps using proper Rotations and/or Aoe
    Because if you pull groups one by one theres no need for a tank, or a healer for that matter.
    Plus it just takes longer. You dont want to know the amount of times ive done brayflox hm, im pretty sure its coming close to a thousand by now.
    As a bonus with 1 whm and 2 blms theres no need to heal even on large pulls, everything dies in a holy stun.
    (1)
    Last edited by Wizhard; 02-20-2015 at 12:31 PM.

  5. #125
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sareal View Post
    Seriously is like 90% of the game's player base in a hurry? I queue for dungeons as tank and I more often get groups who pressure me to pull the entire instance in 1 pull. It's annoying, I am not a hurry, why is everyone in a hurry? and most of all why should I comply?
    IMO, if you're the tank, you set the pace. The DPS get no say in this because they're the ones waiting 45 minutes in the DF. If they're impatient, they wouldn't be doing PUG parties at all.

    That said, assume that all PUG DF's are speed runners. It's not that everyone wants to, but DPS tends to have the longest wait while healers/tanks have the shortest wait, so a tank/healer can ditch a party that moves too slowly and get penalized less for it.
    (2)

  6. #126
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Staris View Post
    The solution is, and will always be a little Speedrun checkbox next to join in progress.
    This should force skip cut scenes, and encourage pulling swiftly within reason.
    Maybe even reward the group with bonus drops/tomes based on completion time.

    You watch how quick all the anti cut scene skipper / anti speed run people are clicking that box and doing it to avoid 8 hour Q times, and reducing the amount of roulette they do weekly.

    *Dreams*
    I'd love this checkbox. Means I get to join teams that actually do it at a normal pace and I get to enjoy my time instead of being stressed by all the tanks that do a mass pull and don't pop a single CD and just drop dead in an instant. And sure give them a bonus reward - it's not a bad idea - I mean they are optimizing their DPS and pushing the limits I have no problem with that.

    Though to be honest a drex is something I do like once per day and I can cap poe based off of that alone by the weekend(usually sooner since I run other stuff as well).

    Quote Originally Posted by Wizhard View Post
    Because if you pull groups one by one theres no need for a tank, or a healer for that matter. ... As a bonus with 1 whm and 2 blms theres no need to heal even on large pulls, everything dies in a holy stun.
    Healer is atleast required dungeon mobs tend to hit a bit harder and you can't pull one by one most of the time but by packs - which tend to be 3 at a time.

    As for holy stun yeah except those mobs that don't get stunned and will kill the tank while the WHM is holying(Jura's in stone vigil hm and to top it off they can interrupt you as well).
    (2)

  7. #127
    Player
    Rasylia's Avatar
    Join Date
    Mar 2014
    Location
    Ul'Dah
    Posts
    553
    Character
    Rasylia S'ial
    World
    Cerberus
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Wizhard View Post
    Because if you pull groups one by one theres no need for a tank, or a healer for that matter.
    Plus it just takes longer. You dont want to know the amount of times ive done brayflox hm, im pretty sure its coming close to a thousand by now.
    As a bonus with 1 whm and 2 blms theres no need to heal even on large pulls, everything dies in a holy stun.
    Ive done Animus while we had brayflox as only Myth farm method. Dont talk about brayflox.
    Also, longer=boring? You are mixing things up and didnt explain why spamming one skill=not boring.
    (4)

  8. #128
    Player
    Zedd702's Avatar
    Join Date
    Aug 2013
    Location
    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    Quote Originally Posted by Staris View Post
    The solution is, and will always be a little Speedrun checkbox next to join in progress.
    This should force skip cut scenes, and encourage pulling swiftly within reason.
    Maybe even reward the group with bonus drops/tomes based on completion time.

    You watch how quick all the anti cut scene skipper / anti speed run people are clicking that box and doing it to avoid 8 hour Q times, and reducing the amount of roulette they do weekly.

    *Dreams*
    TBH Staris, I'm actually impressed... I like this suggestion. Just to clarify on your accusations of "anti-cut-scene-skipper/speed runners" I don't mind SR's at all, but there are times when I queue as healer that I'd like to do more than spam cure with an occasional HOLY or Physick/Lustrate with the occasional Shadowflare... Speed runs are more exciting for tanks and DPS than it is for healers...

    Quote Originally Posted by Wizhard View Post
    Because if you pull groups one by one theres no need for a tank, or a healer for that matter.
    Plus it just takes longer. You dont want to know the amount of times ive done brayflox hm, im pretty sure its coming close to a thousand by now.
    As a bonus with 1 whm and 2 blms theres no need to heal even on large pulls, everything dies in a holy stun.
    lolno...

    Even two BLM's don't drop trash mobs in 6 seconds...

    Quote Originally Posted by KisaiTenshi View Post
    IMO, if you're the tank, you set the pace. The DPS get no say in this because they're the ones waiting 45 minutes in the DF. If they're impatient, they wouldn't be doing PUG parties at all.

    That said, assume that all PUG DF's are speed runners. It's not that everyone wants to, but DPS tends to have the longest wait while healers/tanks have the shortest wait, so a tank/healer can ditch a party that moves too slowly and get penalized less for it.
    Sounds like something I would say and have said many times in speed run threads. And guess what? She's absolutely correct!

    Quote Originally Posted by Rasylia View Post
    Ive done Animus while we had brayflox as only Myth farm method. Dont talk about brayflox.
    Also, longer=boring? You are mixing things up and didnt explain why spamming one skill=not boring.
    Perrrr-REACH!
    (1)

  9. #129
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    Quote Originally Posted by Sareal View Post
    Seriously is like 90% of the game's player base in a hurry? I queue for dungeons as tank and I more often get groups who pressure me to pull the entire instance in 1 pull. It's annoying, I am not a hurry, why is everyone in a hurry? and most of all why should I comply?
    This is just my opinion, a lot of these people play this game way too much and try to get EVERYTHING done in this 3 month period with multiple jobs. If you look at it and try to push everything into one day there is a lot to do. I love every job in this game, but I've come to realize quickly that I can't do every job, all the relics, runs, dailies from Roulettes / Daily Crafting / Ixali / Hunts etc... in a this time frame I can't do it. I think they burn themselves out without really knowing or caring

    Then again, I'm up at 4 a.m. and usually don't get back in until 5. By the time you're done cooking dinner for people it's about 6/6:30..do some chores at home and you might get an hour or two in.

    I only suggest it's them over playing because I use to do everything I could but now, like in the past two weeks..I haven't come near to capping poetics \ not trying to do Ixali every single day or Hunts and all that other stuff. I went a few days without playing and was able to pick up another game. Now I get on, and have a nice easy time. If we die, I don't mind while others are raging that it's their 50th time running this week without a death, how dare someone mess up! I can go into WoD as SMN and just go all out while others are just dozing away. But that's just me.
    (2)
    Last edited by Leigaon; 02-21-2015 at 03:27 AM.

  10. #130
    Player
    Zedd702's Avatar
    Join Date
    Aug 2013
    Location
    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    Quote Originally Posted by Leigaon View Post
    True facts
    This is not opinion, those are FACTS!

    Very well put too.
    (1)

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