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  1. #11
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,439
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Almalexia View Post
    We've been speedrunning dungeons since 1.0 because of the slot machine reward system. [large quantities of people who want reward] + [intermittent reward payout] = play that tends towards efficiency: we want to squeeze in as many rolls as we can in our limited playtime.
    It's only a problem if you make it so by not pacing yourself. Everything in the game is designed to take a certain amount of time: if you want to speed the process up by incessantly farming content you can, of course, but it's souring your gaming experience too. I don't look at the time when I'm ejoying myself. If it didn't drop today, it'll drop tomorrow, I took my time for my relic, even breaks of weeks during Atma and Novus, yet I am almost done with collecting lights (last stage) and my performance hasn't suffered since my weapon is still good enough for the content I am doing (and if it came to the point where it wasn't, I have a faster, stronger alternative in Shiva's staff).

    It's like how people are obsessed with capping tomes when I am pretty sure you don't even have to run an expert roulette every day to cap them, let alone all of them every day. But some people want 450 tomes in one day and it's their right! If the devs didn't want you to do that they'd have made it impossible, but if you're pacing yourself and taking your time I can assure you that you can get everything done in a reasonable time without worrying about anything but have fun from when you log in to when you log out. I'm not trying to be condescending but that honestly has never been a problem for me. Whenever I was starting to get frustrated about atma drops or how many more times I would have to run something for that things I wanted I would just stop it altogether before it became unenjoyable, did something else and came back to it when the feeling was gone.
    (3)
    Last edited by Moqi; 02-18-2015 at 08:45 AM.