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  1. #1
    Player
    Galgarion's Avatar
    Join Date
    Aug 2014
    Posts
    612
    Character
    Famine Cruor
    World
    Mateus
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kaiser-Ace View Post
    As far as tanking goes, imo I think WAR is harder that PLD because they burn through their TP so fast. I found it almost impossible to play as MAR/WAR with out cross classing flash from GLD/PLD and Invigorate from LNC/DRG.
    Warrior's and pally's have around the same level of difficulty once you spend enough time on both. I never really understood the argument that warriors somehow had more depth just because they have a couple more combos. They're both simple classes to play, and anyone arguing against that probably drives a pickup truck with bronze testicles hanging off the back.
    (2)

  2. #2
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Galgarion View Post
    Warrior's and pally's have around the same level of difficulty once you spend enough time on both. I never really understood the argument that warriors somehow had more depth just because they have a couple more combos. They're both simple classes to play, and anyone arguing against that probably drives a pickup truck with bronze testicles hanging off the back.
    My only argument is Overpower is a cone shaped Aoe, where Flash is Circular. Easier for a Pally to run into a patch, flash, grab everything, where Overpower requires a level of finesse to line mobs up for the Ovepower burst combos.
    (0)

  3. #3
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kaiser-Ace View Post
    As far as tanking goes, imo I think WAR is harder that PLD because they burn through their TP so fast. I found it almost impossible to play as MAR/WAR with out cross classing flash from GLD/PLD and Invigorate from LNC/DRG.

    Flash Crossclass is soo 2.2. You even lift, Brauh? ;P
    (0)

  4. #4
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Iagainsti View Post
    Flash Crossclass is soo 2.2. You even lift, Brauh? ;P
    Dude I haven't USED Warrior since 2.2 lol. Been trying to clear coil and finish relics with my Dragoon since I only use my main class for raids any way. Other than Dragoon and Paladin I don't even have any other lvl 50s. And I only lvled Pld because my FC at the time was short on them and helped my speed level it.
    (0)

  5. #5
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Kaiser-Ace View Post
    As far as tanking goes, imo I think WAR is harder that PLD because they burn through their TP so fast. I found it almost impossible to play as MAR/WAR with out cross classing flash from GLD/PLD and Invigorate from LNC/DRG.
    If you haven't played Warrior, explain the basis of this opinion?
    (0)

  6. #6
    Player Kaiser-Ace's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    1,966
    Character
    Kai Magnus
    World
    Leviathan
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Iagainsti View Post
    If you haven't played Warrior, explain the basis of this opinion?
    Uh I did play warrior. Back when I was picking Raid Alts. I picked PLD over Warrior cause I thought warrior was slow and difficult to manage for my playstyle. I also picked White Mage over Scholar for the superior Support, Summoner over Black Mage because I despise the way BLM operates, and Bard over Monk as my Alt Melee DPS because I think Monk is less versatile than bard and a far bigger Glass Cannon than my Dragoon. Although I've started REALLY liking Ninja so I'm leveling it too.

    Point is I didn't like WAR because I thought it was more difficult to play properly and far to slow in TP recovery considering how fast it runs out of it. I have favorite classes, deal with it. The ones I don't favor I don't typically play.
    (0)

  7. #7
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    After 35 runs of snowcloak, I noticed speed pulls don't make much of a difference. I was in groups that did big pulls and groups that did smaller pulls. The difference in each section was about 1 minute. The real time sink was bosses. Groups with lower geared dps took longer to kill the bosses.
    (1)

  8. #8
    Player
    Sousoulsu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    139
    Character
    Kuus Hime
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Brill_ View Post
    After 35 runs of snowcloak, I noticed speed pulls don't make much of a difference. I was in groups that did big pulls and groups that did smaller pulls. The difference in each section was about 1 minute. The real time sink was bosses. Groups with lower geared dps took longer to kill the bosses.
    While the difference may be skewed by different gear levels / damage output in the groups you're comparing, it's definetely true that some dungeons yield higher time gains than others when doing large pulls.
    The large pulls in Snowcloak (First pack to Bear Gate before bombs of first boss; Goobue ice sprite and Ogre pull before second boss) do shave a large amount of time off though.
    (1)
    -----/*l
    -__/__\__
    =(-*w*-)= Nyew're
    --)------(--// AMEOWZING!
    -(_____)-//

  9. #9
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    I've been going through each hard dungeon one by one just to clear them from the journal log.

    In every dungeon, every tank does try to speed pull, though some ask first.

    My suggestion is that if you are appropriately geared or overgeared, A WHM or SCH should be able to keep up with a tank provided that:
    a) The tank has all the enmity and keeps it.
    b) The DPS are not Melee type. And the both the Tank and the DPS avoid AOE's

    If the tank kinda sucks, then they shouldn't be trying any kind of mass pull. If the DPS are under-geared or can't get out of the way of the AOE, then they won't kill the mobs fast enough for the healer to save the Tank from being killed.

    The most efficient use of MP for a WHM is to use only Cure I until a freecure pops then use Cure II, but masspulls inevitably require spamming Cure II on top of Regen which burns MP faster and causes Enmity to raise quickly.If the WHM has to do the full Devine Seal+Presence of mind+Magica II before Regen and Cure's, then the tank is pulling too much and will have trouble keeping enmity.

    So parties really have two options for speed pulling:
    a) Healer Race - Where the Tank has to hold enmity while the healer spams healing spells. A wipe will happen if the Tank dies or loses enmity.
    b) DPS Race - Where everyone uses AOE's including the healer to prevent the mobs from moving or doing damage.

    If you have Melee DPS, then you're better off not speed pulling, as the healer will not have time to heal them. From experience, as a healer, the largest pull possible is determined by how large the mobs combined AOE is. If they only have linear AOE's then you can still do a large pull. If they are center-AOE's then Melee DPS will not be able to deal with multiple AOE circles without taking damage and still dealing damage.
    (0)

  10. #10
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    So long as we (the community as a whole) treat speed runs as a mandatory requirement and not as an option, (a popular option), we will continue to foster and at best, sloppily patch up player inability in dungeons as a whole.

    To be fair, it's no one's job to teach another how to play their role right or even how to speed run, but it'd be hard to disagree that speed and learning don't usually go hand in hand, especially in dungeons.
    (0)
    Last edited by ThirdChild_ZKI; 03-03-2015 at 09:00 AM.

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