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  1. #1
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by MXMoondoggie View Post
    You only really need to use it before boss fights anyway and most of the time unless you get one of those Tanks that just charges into everything you should have enough time to use SS2 on everyone however i do agree that the long cast time is weird considering it can only be used outside combat so it wouldn't be that OP to be able to insta cast it between pulls.
    So waiting for 6 seconds between pulls will make it less OP lol?
    (0)

  2. #2
    Player papichulo123's Avatar
    Join Date
    Oct 2014
    Location
    udalh limsca
    Posts
    791
    Character
    Frederick Chronos
    World
    Lamia
    Main Class
    Goldsmith Lv 70
    faster sure why not
    (0)

  3. #3
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Try to be a little grateful it even exist.
    (5)

  4. #4
    Player
    Kelya's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Kelya Asura
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    SS2 is only a must have for coil/primals in 8 man missions. Most of the time you have Swiftcast ready once you wiped, I personnaly almost never have to cast it. When I have to, that's not a big deal, before you needed almost 30s to SS everyone xD

    And 6s is nothing when your party must wait like 2 min after each wipe for their CD. In the end it's really changing nothing, above all for 4 man dungeons
    (0)

  5. #5
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kelya View Post
    SS2 is only a must have for coil/primals in 8 man missions. Most of the time you have Swiftcast ready once you wiped, I personnaly almost never have to cast it. When I have to, that's not a big deal, before you needed almost 30s to SS everyone xD

    And 6s is nothing when your party must wait like 2 min after each wipe for their CD. In the end it's really changing nothing, above all for 4 man dungeons
    So when you do cast SS before pulls, you cast them 1 by 1? Or you don't cast them at all?
    (0)

  6. #6
    Player
    Kelya's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Kelya Asura
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by thunderbreak View Post
    So when you do cast SS before pulls, you cast them 1 by 1? Or you don't cast them at all?
    In 4 man, I don't use SS2 except on the very begining of the mission (with swiftcast). For each bosses, I only SS the tank; which is more than enough anyway.
    (0)

  7. #7
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Kelya View Post
    In 4 man, I don't use SS2 except on the very begining of the mission (with swiftcast). For each bosses, I only SS the tank; which is more than enough anyway.
    If Stoneskin 2 is instant cast will you say people who cast it more often than you can benefit from it?
    (0)

  8. #8
    Player
    Kelya's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Kelya Asura
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by thunderbreak View Post
    If Stoneskin 2 is instant cast will you say people who cast it more often than you can benefit from it?
    Yeah, this will benefit them. But there is no reason to over use SS2.

    I'm not saying I'm right when to use SS2 or not, but following your idea you can ask improvment for any spell and say "I use it a lot, it will benefit me if the spell is changed in X way".

    It's not about the % of players that use the skill / want an improvment of the skill, it's about a balance. Each time you give improvment to X% of players, you are likely to make some Y% unhappy players.

    Look at the "Shroud of saints needs to scal with the MP!". A lot of players share the view, but some others don't and if it happened to be changed, these some others players would have more easy time in the game (whereas it is already easy) and they don't necessarily want it.
    (0)
    Last edited by Kelya; 02-15-2015 at 01:23 PM.

  9. #9
    Player
    Kelya's Avatar
    Join Date
    Jun 2014
    Posts
    124
    Character
    Kelya Asura
    World
    Phoenix
    Main Class
    Conjurer Lv 60
    It won't make some players unhappy in the way you think. It's just normal that everyspell has a cost and a constraint. WHM is a lot about casting spell, only instant are Regen, Benediction, Aero 1, Aquatic aura ect... This makes senses that SS2 stays into this logic background. It still has a MP cost, it's still linked to the SS 1 so it's makes senses that it still needs a cast time.
    (0)

  10. #10
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,438
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    You can't talk about immersion when we literally woke up one day and learned a new spell out of the blue.
    (7)

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