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  1. #1
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    Crafting HQ conversion, how will it be done?

    So as we know, items are going from the +1/2/3 system into a straight NQ/HQ system

    my question that I would really like to see forwarded to yoshi...

    How will this transition take place?
    What will happen to our current HQ items?
    Will the old HQ magicaly become new HQ items? or will we have to trade them in? or will they just all become normals?

  2. #2
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    Griss's Avatar
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    Griss Stilgar
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    Sargatanas
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    Machinist Lv 100
    would hope that if a item is of the hq variety now it would transition into hq status under the new system.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
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  3. #3
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    Celtodeno's Avatar
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    Critin' Tarantino
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    Balmung
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    Thaumaturge Lv 50
    I don't doubt you, but can you link the info that states that ALL items will become either NQ or HQ. Last i saw read it was still Gathering and crafting created +1+2+3 and Mobs dropped +1 or +3.
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  4. #4
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    Quote Originally Posted by Celtodeno View Post
    I don't doubt you, but can you link the info that states that ALL items will become either NQ or HQ. Last i saw read it was still Gathering and crafting created +1+2+3 and Mobs dropped +1 or +3.
    its near the last page of the 800 post crafting thread floating around here, go check it out(official translations by our community rep state it)

  5. #5
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    Madruk's Avatar
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    Madruk Darkrune
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    Excalibur
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    Carpenter Lv 50
    Looks like alot of current recipes might become obsolete too if the cobalt recipe is any indication.
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  6. #6
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    Celtodeno's Avatar
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    Critin' Tarantino
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    Balmung
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    Thaumaturge Lv 50
    Yep found it.
    http://forum.square-enix.com/ffxiv/t...704#post307704

    Quite excellent. Seems I can't keep up with all the new information. Thanks for bringing it my attention
    (1)

  7. #7
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    Maybe a similar merge as to what was done with monster drops:
    NQ/+1 = NQ with new stats closer to +1 (5% bonus) to appease the masses.
    +2/+3 = HQ with new stats closer to +3 to appease the few.
    As much as I thought the +1/2/3 system was a bad idea when FFXIV was first released, I really like and enjoy it now. Especially with 3 alt/mules on a free buddy pass acct to help manage it all. I'll miss the old system, but I know its a necessary change to streamline the game's crafting/itemization bloat.
    (0)

  8. #8
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    Quote Originally Posted by Chiz View Post
    Maybe a similar merge as to what was done with monster drops:
    NQ/+1 = NQ with new stats closer to +1 (5% bonus) to appease the masses.
    +2/+3 = HQ with new stats closer to +3 to appease the few.
    As much as I thought the +1/2/3 system was a bad idea when FFXIV was first released, I really like and enjoy it now. Especially with 3 alt/mules on a free buddy pass acct to help manage it all. I'll miss the old system, but I know its a necessary change to streamline the game's crafting/itemization bloat.
    just an fyi

    there was never a merge with the old mats, the old mats still exist
    they just dont drop anymore

    and that is my concern

    what will a +1/2/3 material do with the new system if it changes to NQ/HQ only?

  9. #9
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    Quote Originally Posted by TheVedis View Post
    just an fyi

    there was never a merge with the old mats, the old mats still exist
    they just dont drop anymore

    and that is my concern

    what will a +1/2/3 material do with the new system if it changes to NQ/HQ only?
    I was referring to the loot table percentages: old NQ/+1 resulted in an NQ drop, old +2/+3 resulted in a +3 drop. They might use this as a template of what might potentially happen to existing +1/2/3 finished items. I can't imagine they would allow +3 to be "relics" of an old crafting system to co-exist with the new generic HQ items, especially if the +3 stats are better.

    As for what happens to old +materials and recipes, I would imagine they eventually stop working which would be in-line with the last Producer's Letter and the newly translated post. So 1.19 will be new recipes with overlapping old recipes. 1.20 they will co-exist. 1.21 will be new HQ system only?
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  10. #10
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    Quote Originally Posted by Chiz View Post
    I was referring to the loot table percentages: old NQ/+1 resulted in an NQ drop, old +2/+3 resulted in a +3 drop. They might use this as a template of what might potentially happen to existing +1/2/3 finished items. I can't imagine they would allow +3 to be "relics" of an old crafting system to co-exist with the new generic HQ items, especially if the +3 stats are better.

    As for what happens to old +materials and recipes, I would imagine they eventually stop working which would be in-line with the last Producer's Letter and the newly translated post. So 1.19 will be new recipes with overlapping old recipes. 1.20 they will co-exist. 1.21 will be new HQ system only?
    i know thats the old system
    i was looking for something "official" (no offense to the translators we have among the players) so that we knew for sure what would be happening with this change in specific

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