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  1. #61
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    This game is great, very accessible, easy to get into yet takes some effort to master. So many things to do, and to explore. Easy to solo, log and play, you can do half the content without needing the help of others. A few ways to play, to suit your need, and your time. Duty finder is a blessing (and a curse as well...). The bottom line is this, it is all about the players, and the people in your server clusters. Country makes a big difference as well, when it comes to culture, and what it means to be a human being.
    (1)

  2. #62
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    And i get what that person meant by solo. Yes, definition of solo is alone. But, we are talking about mmo. We know what this person meant. Yes, you can "solo" relic weapon. You don't have to make friends, plan time to do it, work with someone constantly. You can be a recluse, hermit and do relic quest. That is what this person meant. Hell, you don't even have to talk to anyone else to do relic. Thats why SE added DF to game, so people wouldn't feel like they have to search and communicate and interact with people more than necessary just to play this game. They made this game with the ability to solo content. You couldn't do this in FFXI. You had to pair up, had to ask for help, ask for teleport, ask for escort to zone, ask for help and healing when traveling alone. You can do about 90% of this game so far with out having to make friends or joining an FC or LS. It is what it is.
    (3)

  3. #63
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,734
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Felis View Post
    soloable = without the help of other players

    I hope this is clear now
    It was annoying in late FFXI when people would refer to things as being soloable, which made me think I could solo them, but when I'd go to look up a strat I'd find out they actually meant they did it by themself while playing as two characters at once.
    (0)

  4. #64
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Soon, we will be getting NPCs that we can take to dungeons so we no longer need other players and all DPS can solo from lvl 1-50 and be utterly clueless on how to play their rotation and what it is expected from a DPS. FFXI has these Trust NPCs to help the lower levels since that game is very top heavy at the moment.
    (1)

  5. #65
    Player
    gzuscry's Avatar
    Join Date
    Dec 2014
    Posts
    90
    Character
    Asuka Kusanagi
    World
    Lich
    Main Class
    Goldsmith Lv 60
    Mindless grind is pinacle of nolife hikokomori. You are not better in any way, anybody can do many of the thing op stated. Majority just get bored very soon if its too repetitive. After all this is supposed to be a game, something that relaxes your mind, get you blood pumping in a while. I have yet to see a mmorpg where you could do things from get go. No utter idiocy called time sink required in aquiring a better gear, where its all player, just your skill. In this era where there is softargeting and skill always land and accurasy is based on rng, no mmorpg ever has been yet made till this day where endgame, middlegame and startgame is any different in except stats of the gear you are wearing. Thats all.
    (0)

  6. #66
    Player

    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Luvbunny View Post
    Soon, we will be getting NPCs that we can take to dungeons so we no longer need other players and all DPS can solo from lvl 1-50 and be utterly clueless on how to play their rotation and what it is expected from a DPS. FFXI has these Trust NPCs to help the lower levels since that game is very top heavy at the moment.
    I consider the mercenary system a good one to help new players progress through low level content. FFXI has such a system if I recall from back when I played it too. WoW I think has also introduced a mercenary system I believe though I haven't played that in a decade. I do not believe it will make players clueless about anything using mercenaries at lower levels. I think your comment about that aspect is a bit melodramatic to be honest.
    (0)

  7. #67
    Player
    rho's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Rhomillmar Rellphynn
    World
    Excalibur
    Main Class
    Scholar Lv 60
    Quote Originally Posted by ExponentialDecay View Post
    I think Yoshida's been doing a great job. Now if only he'd get rid of leveling...
    That's a very interesting hypothetical probability.
    What if?

    It almost scares me to say that it could work if thought through..

    In regards to the OP: the image of a theme-park styled experience works, if that's what they were going for. For me it's no on 98% of your points.
    (1)

  8. #68
    Player
    Noshpan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,538
    Character
    Ganth Fyrion
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    I have no desire to play a game where it takes me nearly a year, or longer, just to get to max level on one single class. I've been there. I've done that. Twice. With original EverQuest back in the day and vanilla areas of WoW (pre-Cataclysm).

    What we have here is a case of "Special Snowflake Syndrome".
    (4)
    I LIKE the fence. I get 2 groups to laugh at then.

  9. #69
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Snugglebutt View Post
    I consider the mercenary system a good one to help new players progress through low level content. FFXI has such a system if I recall from back when I played it too. WoW I think has also introduced a mercenary system I believe though I haven't played that in a decade. I do not believe it will make players clueless about anything using mercenaries at lower levels. I think your comment about that aspect is a bit melodramatic to be honest.
    I agree that system is great to help lower level players, and shield them from rude abusing behavior commonly found on duty finder party. The clueless players syndrome however, will become a major thorn on this feature and you will soon see countless of threads here complaining about it. It is the same issue that plague FFXI when everyone is able to leech to 99 in matter of hours, and endgame is suddenly flooded with a bunch of clueless players. Granted if one is serious about their role, these players will wiki everything, read forum, watch youtube videos, test their rotations, and fully ready and know what to expect when they hit level 50. Assuming every newbies are like that however is like hoping for a unicorn and double rainbows lol.
    (0)
    Last edited by Luvbunny; 02-15-2015 at 05:55 AM.

  10. 02-15-2015 05:54 AM

  11. #70
    Player
    KrenianKandos's Avatar
    Join Date
    Nov 2012
    Location
    Ul'dah
    Posts
    336
    Character
    Krenian Kandos
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Because the hardcore games like Wildstar did exceptionally well...

    Oh wait.

    Albeit there are a couple things I missed, the list drafted stinks of FFXI wishes. Just the tone I get when I read it. And to those who say "worst reply ever" when one answers "go back to FFXI", no offence, but that's exactly how I felt reading the OP's post too. Everything he describes is FFXI to a tee.

    Don't be hating because people call it how it is.
    (5)

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