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  1. #51
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    I used to feel the same way as the OP but over the course of years... I used to be hardcore into Everquest and I do miss those open world exploration MMOs like that especially sailing on a ship in the ocean and literally waiting until you reach your destination I used to be all into that. These days I'd just prefer unnecessary time sinks to be removed from MMOs. Even if we still have to grind for items and fates or whatever, it still feels more 'fast paced' than having to run to all your destinations and struggle to kill a simple overworld enemy.

    I'm just looking to feel more 'satisfied' with my time invested in a game now a days because I've grown conscious of my time being limited. Having an extra 1 hour of my game time being used due to having to commute to a destination that I've already commuted to once already is just redundant to me. Having to struggle to kill my quest NPCs during long questlines is unappealing.

    Still... That feeling of exploration that I got from Everquest... I don't think any game will give me that feeling again. Guild Wars 2 had a beautiful world though especially the underwater stuff while FFXIV is really linear and a lot of really beautiful places are cluttered with NPCs that aggro you. Still, FFXIV plays well, feels fast paced despite some of these grinds like the relics being slow as heck. I think FFXIV could do a little better with the world design for immersion purposes but I don't really want to be forced to run to dungeons with parties while waiting for everyone to get there or having to run back and forth to destinations without any other travel options.

    It's interesting to note that during Everquest, Druids and Wizards could teleport people to specific locations and save great amounts of time on commutes. I used to park in hotspots with my Wizard and sell teleports to people literally you could make good money with this stuff. The point is, even back then when there was no such thing as easy teleports and what not, people did everything they could to shorten their commute times to save time.
    (7)

  2. #52
    Player
    Bloopan's Avatar
    Join Date
    Oct 2013
    Posts
    93
    Character
    Noe Mo
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    This thread again...

    Look at what happened to the Relic Quest when people complained it being "too easy", SE introduced Atma/Animus and people went apecrap on SE for making it too hard

    Quote Originally Posted by reality_check View Post

    -Completion of 98% of the game's content without having to make any friends.

    .
    Its quite ironic your name is "reality_check" and yet you point that out

    Theres what they call the "outside realm" where you get to meet other species of the same kind they call humans, they like to laugh, socialize and best of all, they dont lag and just disappear and disconnect in front of your face

    Try it out some time
    (7)

  3. #53
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    We have not gone too far, this game was always supposed to be like this. Plus if they try making something harder, people start crying and whining immediately. I am glad that endgame 8man raid in this game is difficult enough for me to keep me entertained.
    (0)

  4. 02-15-2015 03:24 AM

  5. #54
    Player
    Lori's Avatar
    Join Date
    Jul 2014
    Posts
    114
    Character
    Rox Milaj
    World
    Jenova
    Main Class
    Marauder Lv 48
    Quote Originally Posted by Velox View Post
    You solo'd Ampador Keep, Ifrit HM, Titan HM, Garuda HM, Hydra AND Chimera? Jesus tap dancing Christ, you might just be the best player in game right now. If I were you, I'd make a ton of gil carrying 7 people for 500k each.
    And you might have a mental issue. You should know exactly what I meant by soloable. And it wasn't the only thing I mentioned in my post either. I mentioned how easy the content was, which the other person had claimed was made more difficult

    Please shut up if you're not sure what people are talking about. It was stated directly in my post
    (2)
    Last edited by Lori; 02-15-2015 at 03:27 AM.

  6. #55
    Player
    Lori's Avatar
    Join Date
    Jul 2014
    Posts
    114
    Character
    Rox Milaj
    World
    Jenova
    Main Class
    Marauder Lv 48
    Quote Originally Posted by Elusana_Celah View Post
    .
    I guess I should have clarified even though it should have been obvious what was meant. The weapon is easy to get. It is soloable because you do not need a static or dedicated group of players to learn content as you would to get the strongest weapons in the game. Relic is only slightly weaker than those weapons at it's highest stage in most cases, doesn't require a static. Basically, soloable. Only need 3 other people, doesn't matter who, you will probably never know these people ever again, and they don't have any real affect on you when it comes to earning your weapon, where as people in static would.

    Sorry I should have remembered people on this site get off on nitpicking little things. My fault
    (1)

  7. #56
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Lori View Post
    I guess I should have clarified even though it should have been obvious what was meant. The weapon is easy to get. It is soloable because you do not need a static or dedicated group of players to learn content as you would to get the strongest weapons in the game. Relic is only slightly weaker than those weapons at it's highest stage in most cases, doesn't require a static. Basically, soloable. Only need 3 other people, doesn't matter who, you will probably never know these people ever again, and they don't have any real affect on you when it comes to earning your weapon, where as people in static would.

    Sorry I should have remembered people on this site get off on nitpicking little things. My fault
    You don't get to redefine what counts as soloing.

    Then there's also the issue of it being easy: although relics are easier to get in a sense of technical difficulty of fights, they invariably take a crap load more of actual time to get. While I personally don't think that "time-consuming" equates to difficulty, the actual strength of the weapons are far below what they should be given the work involved.
    (3)
    Last edited by Gilthas; 02-15-2015 at 03:56 AM.

  8. #57
    Player
    Lori's Avatar
    Join Date
    Jul 2014
    Posts
    114
    Character
    Rox Milaj
    World
    Jenova
    Main Class
    Marauder Lv 48
    Quote Originally Posted by Gilthas View Post
    You don't get to redefine what counts as soloing.
    You seem upset
    (0)

  9. #58
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Lori View Post
    You seem upset
    More annoyed than upset. Really bothers me when I see people that are completely wrong trying to weasel themselves out of admitting it.
    (7)

  10. #59
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    soloable = without the help of other players

    I hope this is clear now
    (0)

  11. #60
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    I think the problem with this game is not so much difficulty, but amount of time spent doing tedious stuff. If I had the choice, I would like to have something be a little more difficult. I'm not saying the game needs to be hardcore, but i think SE should find a middle ground. And i believe they are working on that. Its a fun game, but its too easy from 1-50, then it just gets very hard. nothing in the middle. And like I have said before, wanting a challenge does not include doing same easy tedious task over and over again. That's not difficulty, that's boring. Anytime you have to spend more time waiting than playing, that's not good. If SE wants to keep people interested, they need more middle of the pack type stuff.
    (1)

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