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  1. #51
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Iagainsti View Post
    SC Stoneskin is OP dude, don't just group that into "support" and internal realease/ mercy stroke are both huge for bursting down a target. If your logic sticks, explain why, as a caster, I have more trouble against an archerthan a bard?
    I'm referring to ARC btw, just so you know. I already know MRD is good.

    Stoneskin on an ARC is like a BLM physicking themselves. BRD already gets internal release. Mercy stroke and everything else you are doing as ARC is already doing less damage, so meh.

    And to your question about You Vs ARC/BRD, there is a simple answer to that.
    (0)

  2. #52
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Alright lol, the point of my argument is you cannot generally state that Jobs>Classes. So we can dissect each class if you like, but we'll find pros and cons everywhere. And to your simple answer comment, I see your on Balmung, i'll keep an eye out for Strag-whatever next time im in FL
    (0)
    Last edited by Iagainsti; 02-18-2015 at 05:02 AM. Reason: typo

  3. #53
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Iagainsti View Post
    SC Stoneskin is OP dude, don't just group that into "support" and internal realease/ mercy stroke are both huge for bursting down a target. If your logic sticks, explain why, as a caster, I have more trouble against an archerthan a bard?
    Extra damage CDs should not make a blm have more "trouble" against a arc compared to bard since they have the same attack speed and same interupts etc. It was probably the players skills that made the difference which hsay nothing about the class or job itself. Jobs are better in most situations. Classes are good in very few situations but I'm sure even I could think if a few to make an argument but it would be a poor argument.
    (0)

  4. #54
    Player Houston009's Avatar
    Join Date
    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    And so does everyone else lol. I always get marked immediately in PvP. You'll be no different.
    (0)

  5. #55
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    892
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Houston009 View Post
    And so does everyone else lol. I always get marked immediately in PvP. You'll be no different.
    Balmung's Most Wanted, yo
    (0)

  6. #56
    Player
    kisada's Avatar
    Join Date
    Mar 2011
    Posts
    217
    Character
    Kisada Exis
    World
    Behemoth
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Iagainsti View Post
    The statement is confirmation Bias. The table shows me a nothing to prove said statement. Do you think a flat 10% increase to damage is better than being able to utilize Raging strikes (20%) increase for bursts? Same with Gladiators. that I can use straight shot to increase my crit by 10%, combo'ed with internal release, while I need 5 stacks of rage to get that same effect? that your 20% damage resist pales in comparison to my ability to Thrill of Battle>Swiftcast>Stoneskin on a 1 minute CD? Again, those bonuses are null when facing someone with appropriate cross class skills and the knowledge to use them. So to say Jobs> Classes based on some % is just amateur and "myside bias".
    10% flat is definitely not greater than cross-class burst if that is your goal. I did the math myself along with an extremely prominent pvper and we came to the conclusion that even with job buffs, a job like MRD would still be much better off as MRD if you were going for burst only. But that is the only case, and that is something more magnified in a place like wolves den. Base stat increases makes more sense in a place like slaughter where you're constantly taking and doing damage. Note that i did say "most of the time better." And again this is because a flat 10% to dmg and 10% to defense is better long-term, not only for damage but survivability. Over the course of a fight flat numbers help you out more.

    Also the tables talking about stat increases, yeah people used them as examples but honestly they don't paint the whole picture. The reason why jobs end up being better than their classes are because of the actual job utility. Examples:

    - Defiance and inner beast are nothing short of amazing in any situation where you are 1v1, 1v2, or 1v3.

    - Spirits within, and sword oath add a ton of damage to a pld's output. Cover is infinitely useful.

    - Brd has foe requiem which speaks for itself.


    Again it's not about just the stat increases, which alone really are good enough. But having job utility will trump cc utility 99% of the time unless you are building for a pure burst setup.
    (0)

  7. #57
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    I would like to point out that this thread is about black mages being OP in slaughter particularly when stacked not about class vs. Job
    (0)

  8. #58
    Player
    zeopower6's Avatar
    Join Date
    Aug 2014
    Posts
    539
    Character
    Garu Dyne
    World
    Leviathan
    Main Class
    Scholar Lv 100
    I still find it kind of annoying to see a group of nearly 15+ BLMs on the other side when I get to mid... it's like... really? >_> Though it's amusing when either side ends up in third place because somehow they think casters = wins! The cometeor stacking will only work for so long.
    (0)

  9. #59
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    90% of the time the party with the most black ages wins. All they have to do is mark a target and have maybe thre blms process a firestarter and their target dies instantly. That one target dead every let's say 10 seconds of they organize and mark targets.
    (1)

  10. #60
    Player
    SarkdenTepes's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Sarkden Tepes
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Black Mages are only good if they are coordinated, and they have the proper support, whether it be a tank or healers knowing how to ward/cleanse instead of going glass cannon like a melee. BLMs also think they are sneaky sitting on top of the opposing teams ramp and nuking/CCing them when they come up. I'll admit, that is really funny, especially when they get slept and someone runs over and knocks them off.

    I think the real issue is caster(and group) coordination is far more powerful than the job itself. That and the lack of 8v8(v8) matches that properly fit a regulated group like wolves denny's configuration of 1 ranged/melee/tank/healer. But restricting groups to a predefined configuration would kill things altogether, and the PVP queues are terrible as it is.
    (1)

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