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  1. #1
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Sen_Terrechant View Post
    Heres my two cents: Halve the amount of Adrenaline gained from kills/damage from the LB.
    No adrenaline gained from kills or damage from the LB.
    (3)

  2. #2
    Player
    PotatoTree's Avatar
    Join Date
    Apr 2012
    Posts
    706
    Character
    Momoko Tomoko
    World
    Sargatanas
    Main Class
    Miner Lv 100
    Just remove the individual LB altogether, there shouldn't be a reason for a 3 individuals to be able to kill a whole alliance.

    Also somehow encouraging 8v8s to happen around the map (such as how secure did with the flags) would help because if you go in with a 5blm, 1 tank, 2 healer team you'd get wrecked on the first engagement.
    (3)

  3. #3
    Player
    ServerCollaps's Avatar
    Join Date
    Jan 2012
    Posts
    2,283
    Character
    Tiger Undie
    World
    Alpha
    Main Class
    Fisher Lv 100
    they could encourage more 8 vs 8 by popping more nodes at the temple/market over the duration of the fight

    it sucks to win every 8 vs 8 in the beginnings but to lose in the end because of cometeor spams on a single alli
    "best" I've counted so far were 7 or 8 cometeor at the same time over the same place...whole flames got annihilated within 5 seconds
    (1)
    Last edited by ServerCollaps; 02-17-2015 at 06:45 AM.

  4. #4
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
    Posts
    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ServerCollaps View Post
    they could encourage more 8 vs 8 by popping more nodes at the temple/market over the duration of the fight
    That's a solution that I proposed in another thread. Make the nodes on the sides spawn like 2 or 3 times during slaughter rather than just once. Such an uncomplicated fix yet we'll probably just be waiting till Heavensward for any changes or improvements to PvP.
    (0)

  5. #5
    Player
    Arkenne's Avatar
    Join Date
    Nov 2014
    Posts
    1,350
    Character
    Aiot O'lein
    World
    Cactuar
    Main Class
    Rogue Lv 80
    Make it so cometeor causes friendly fire? And self destruct at that :v
    (0)

  6. #6
    Player
    kisada's Avatar
    Join Date
    Mar 2011
    Posts
    217
    Character
    Kisada Exis
    World
    Behemoth
    Main Class
    Leatherworker Lv 50
    a table showing exact statistics is not confirmation bias, lol.

    classes have some more flexibility than jobs with certain skills but getting 10% more dmg and 10% more defense overall is really powerful and most of the time better.

    if you beat warriors in pvp it's not cause marauder is better, it's because you were better than the player you were fighting. the irony is that your anecdotal experiences are the confirmation bias, here.
    (0)
    Last edited by kisada; 02-18-2015 at 04:13 AM.

  7. #7
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    The statement is confirmation Bias. The table shows me a nothing to prove said statement. Do you think a flat 10% increase to damage is better than being able to utilize Raging strikes (20%) increase for bursts? Same with Gladiators. that I can use straight shot to increase my crit by 10%, combo'ed with internal release, while I need 5 stacks of rage to get that same effect? that your 20% damage resist pales in comparison to my ability to Thrill of Battle>Swiftcast>Stoneskin on a 1 minute CD? Again, those bonuses are null when facing someone with appropriate cross class skills and the knowledge to use them. So to say Jobs> Classes based on some % is just amateur and "myside bias".
    (0)
    Last edited by Iagainsti; 02-18-2015 at 04:25 AM.

  8. #8
    Player
    kisada's Avatar
    Join Date
    Mar 2011
    Posts
    217
    Character
    Kisada Exis
    World
    Behemoth
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Iagainsti View Post
    The statement is confirmation Bias. The table shows me a nothing to prove said statement. Do you think a flat 10% increase to damage is better than being able to utilize Raging strikes (20%) increase for bursts? Same with Gladiators. that I can use straight shot to increase my crit by 10%, combo'ed with internal release, while I need 5 stacks of rage to get that same effect? that your 20% damage resist pales in comparison to my ability to Thrill of Battle>Swiftcast>Stoneskin on a 1 minute CD? Again, those bonuses are null when facing someone with appropriate cross class skills and the knowledge to use them. So to say Jobs> Classes based on some % is just amateur and "myside bias".
    10% flat is definitely not greater than cross-class burst if that is your goal. I did the math myself along with an extremely prominent pvper and we came to the conclusion that even with job buffs, a job like MRD would still be much better off as MRD if you were going for burst only. But that is the only case, and that is something more magnified in a place like wolves den. Base stat increases makes more sense in a place like slaughter where you're constantly taking and doing damage. Note that i did say "most of the time better." And again this is because a flat 10% to dmg and 10% to defense is better long-term, not only for damage but survivability. Over the course of a fight flat numbers help you out more.

    Also the tables talking about stat increases, yeah people used them as examples but honestly they don't paint the whole picture. The reason why jobs end up being better than their classes are because of the actual job utility. Examples:

    - Defiance and inner beast are nothing short of amazing in any situation where you are 1v1, 1v2, or 1v3.

    - Spirits within, and sword oath add a ton of damage to a pld's output. Cover is infinitely useful.

    - Brd has foe requiem which speaks for itself.


    Again it's not about just the stat increases, which alone really are good enough. But having job utility will trump cc utility 99% of the time unless you are building for a pure burst setup.
    (0)

  9. #9
    Player
    DividedSky's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    188
    Character
    Sneak Ers
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Jobs are better than classes man sorry.
    (0)

  10. #10
    Player Iagainsti's Avatar
    Join Date
    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    Quote Originally Posted by DividedSky View Post
    Jobs are better than classes man sorry.
    Confirmation Bias in a nutshell
    (0)

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