
Originally Posted by
QiLymePye
The problem is in the game more so than the people. This game does not leave much customization in how you play. Yes, i can customize my outfit, house, etc. but when it comes to battles, if you are fighting in tough endgame battles, you are stuck just finding the right rotation for each boss fight. There isn't multiple ways to attack a situation in end game. its either "you do it this way or fail". But the problem is the beginning parts of the game, you can make more mistakes and try more things without as much consequence. This game gets super linear the farther you get. So you have new players and young players that like "yay, smash buttons, run around, use random skills" up to lvl 50, then bam!, everything is tighter, no imagination when fighting endgame. Have to fight fights almost in pre-planned, pre-made ways. There is not many ways to beat endgame content. That's the problem.
Now, if they can balance it more, then yeah, this game would have less problems. But you go from very easy to extremely hard with nothing in-between. So these "jobs" where you see alot of people doing stuff you don't agree with, those things worked for them early in the game, now they are not working. And hell, you can go through the game using less than half of the skills you learn up to lvl 50. Then all of a sudden, you have to fit in a skill that was useless to you early on, and you really never used it and don't even know how to incorporate it in your "rotation".
I laugh at this "rotation" bullshit. I should be able to put together my own set of skills to use in situations, not be forced to use certain skills every time. No flexibility, no imagination. That's the problem. Every job damn near feels and operates the same.